Submachine 10 and beyond Theories and Suggestions
Re: Submachine 10 and beyond Theories and Suggestions
Understood. That helps me understand where you've been coming from.
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Re: Submachine 10 and beyond Theories and Suggestions
I began to think how big was Submachine in really, originaly, I though Submachine was big in the 3-dimensional space, but I now think otherwise, Submachine is big becuase it spans through 5 dimensions, but from the perspective of 3 dimensions, it isn't probably that big. What if the XYZ portal actualy transports us through Sub-layers?
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Re: Submachine 10 and beyond Theories and Suggestions
I had the same thoughts not too long ago. Requires further study if two people have similar ideas
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Re: Submachine 10 and beyond Theories and Suggestions
I know the potential coordinates for this one: "577"
EDIT: http://www.pastelland.com/forum/viewtop ... 861#p23861
Hey guys, could this be an example of Vertical Loop?
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Re: Submachine 10 and beyond Theories and Suggestions
Back to theories...
http://www.pastelland.com/forum/viewtop ... =70#p10355
navigator button in Temple
white portal in Layer 8
voice...
Ok. Can somebody tell me WHO did guide us?
What was that voice?
http://www.pastelland.com/forum/viewtop ... =70#p10355
navigator button in Temple
white portal in Layer 8
voice...
Ok. Can somebody tell me WHO did guide us?
What was that voice?
Re: Submachine 10 and beyond Theories and Suggestions
Maybe some S.H.I.V.A. protocol was implemented to say that if we transported to...wherever we did?
Something tells me that the player might have...gained some sort of extra power by traveling through that portal. The intro sequence shows a stream of white light traveling in the background, which could be the player's Layer 8 representation. Notice how every object we see in the intro sequence breaks apart except for the very last one, the Shiva statue. Maybe we reached a new level of quasi-transcendence by going through the white portal.
As for the Navigator button in the Temple, I think that was put there for us as the culmination of the test to achieving enlightenment. To see everything is the ultimate goal.
Something tells me that the player might have...gained some sort of extra power by traveling through that portal. The intro sequence shows a stream of white light traveling in the background, which could be the player's Layer 8 representation. Notice how every object we see in the intro sequence breaks apart except for the very last one, the Shiva statue. Maybe we reached a new level of quasi-transcendence by going through the white portal.
As for the Navigator button in the Temple, I think that was put there for us as the culmination of the test to achieving enlightenment. To see everything is the ultimate goal.
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Re: Submachine 10 and beyond Theories and Suggestions
After listening to that voice a few times it sounds like "My child, welcome" I have a video of that part on my computer, could upload a loop of it to YT if anyone is interested.
It lines up with the holy usher note in Sub10.
It lines up with the holy usher note in Sub10.
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Re: Submachine 10 and beyond Theories and Suggestions
it says emoclew welcome
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Re: Submachine 10 and beyond Theories and Suggestions
Here a thought: I wonder if the Lighthouse location is the only one that exist in both the Submachine and the 'Real' World. If that location exist in both the real world and in the 7 main layers of reality; is there any other location of the sort?
The only reason I bring this up is because back in my Black Dossier Theory, I stated that the location with both familiar and 'alien' like locations and cultures originated from the Submachine. So are there any other location such as that?
The Winter Palace for example. Its South Garden traces back to the Gardens of Versailles in France. So I wonder if there is an Exit there? That be interesting to see a man appear from nowhere from a ball of Light.
The only reason I bring this up is because back in my Black Dossier Theory, I stated that the location with both familiar and 'alien' like locations and cultures originated from the Submachine. So are there any other location such as that?
The Winter Palace for example. Its South Garden traces back to the Gardens of Versailles in France. So I wonder if there is an Exit there? That be interesting to see a man appear from nowhere from a ball of Light.
Re: Submachine 10 and beyond Theories and Suggestions
The Lighthouse, so far, is the only one exist in both Submachine and the Real World. It makes sense considering that the area around Lighthouse can be considered as an Exit, possibly the whole Core. Maybe there was an Exit at the Winter Palace since it is literally within the Core. But then there was the Burial of the Lighthouse and the Collapse, so there's likely wasn't any viable Exit anymore. At least, one that can be reached easily.WorldisQuiet5256 wrote:Here a thought: I wonder if the Lighthouse location is the only one that exist in both the Submachine and the 'Real' World. If that location exist in both the real world and in the 7 main layers of reality; is there any other location of the sort?
The only reason I bring this up is because back in my Black Dossier Theory, I stated that the location with both familiar and 'alien' like locations and cultures originated from the Submachine. So are there any other location such as that?
The Winter Palace for example. Its South Garden traces back to the Gardens of Versailles in France. So I wonder if there is an Exit there? That be interesting to see a man appear from nowhere from a ball of Light.
And remember, Submachine can exists outside of our influence, so there is likely to be alien-like locations out there grew from our architectural elements. Remember the notes from Sub_7, the Submachine abandoned the people and its permutations grew in the Outer Rim. Not even Liz (before Mur left the Lighthouse) were sure what sort of Submachine structures exist out there beyond the ones they already knew about.