Guys, we are the player, we were all stuck in the Submachine together but in different Sub-Layers. Murtaugh then rescued us all and placed us in a main layer, he and his group of explorers and Subbots are in a journey through the Sublayers to rescue people and other organic lifeforms and carry them to the main Layers, to the point only main layers are the ones to be habited by organic lifeforms, thats the damn of a new Sub-Era, and the late Subgod then selected these players and made them the "Guardians of the Submachine".Vortex wrote:Every player is different
Submachine Fan Artwork
- ENIHCAMBUS
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Re: Submachine Fan Artwork
ENIHCAMBUS: State of the Art Scanning!
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Re: Submachine Fan Artwork
well...ENIHCAMBUS wrote:Murtaugh then rescued us all
I think Dooplish got lost forever and died
XD
Re: Submachine Fan Artwork
I have thought about it before. That we are literally the player would explain why we have never got any info about him/her. It was meant to be us all the time. But then some specific details in the game stop making sense.ENIHCAMBUS wrote:Guys, we are the player, we were all stuck in the Submachine together but in different Sub-Layers. Murtaugh then rescued us all and placed us in a main layer, he and his group of explorers and Subbots are in a journey through the Sublayers to rescue people and other organic lifeforms and carry them to the main Layers, to the point only main layers are the ones to be habited by organic lifeforms, thats the damn of a new Sub-Era, and the late Subgod then selected these players and made them the "Guardians of the Submachine".Vortex wrote:Every player is different
- RuloCore
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Re: Submachine Fan Artwork
The only circle is the red secrets, but I thought it wasn't much iconic. Indeed, Sub2 and Sub4 were the most complicated onesVortex wrote:Well, in Rulo's defense Sub2 was probably difficult to do, as there aren't many circles in it
Re: Submachine Fan Artwork
Don't worry, I think your end results are fine. They all look awesome
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Re: Submachine Fan Artwork
I just remembered... ak still has to do the boxart covers for the last three games!
When they're ready I'd like to print them (with ak's permission) and burn each game on a CD so that I can make a Submachine CD collection box in physical format
When they're ready I'd like to print them (with ak's permission) and burn each game on a CD so that I can make a Submachine CD collection box in physical format
- ENIHCAMBUS
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Re: Submachine Fan Artwork
Rulocore has also to update the Player's journey map, but asuming how big the game is, I think that would be hard. I think he'll do anyway, if it ends in the fanzine as well.
ENIHCAMBUS: State of the Art Scanning!
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Re: Submachine Fan Artwork
Oh yeah, last day I was looking at it and thought: how do I fit all locations in such a small space? And also: how do I find the original Paint.NET file now that I work with Adobe Suite?