Sublevel's stories and artwork

User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Sublevel's stories and artwork

Post by Sublevel 114 »

Don't answer on this, guys.
it's temporal place for collecting all subbugs,errors and other stuff.
(maybe some of them are not bugs at all)
-------------------------------------

SUB1HD

http://www.pastelland.com/forum/viewtop ... 741#p46741
Also, there is two bugs:
1) when you put all tiles, and make close-up of coin or note, all items won't disappear, and inventory will mess with game screen
2) when you put all tiles, and take wisdom gem in your hand, inventory will disappear (as game plan), but after you enter elevator, you can't press the button.
also:
what about making soundtrack? (forest + cathedral + radio)

----------------------------------------------
SUB2 REVISITED

http://www.pastelland.com/forum/viewtop ... 222#p28555

Image

(only first two of them)

also: BERBS

also: M= bug


---------------------------------------------------
SUB2 HD

Main menu theme is cycled

also: Intro theme doesn't fit with video

also: probably, Outro theme doesn't fit with video too (as well as "layer changing sound")

also: sub2_04_digouts.mp3 is from Sub4

also: some distortions in not-fullscreen window size. (and size of window is smaller than in SD version)


-------------------------------------------------------
SUB3 HD

http://www.pastelland.com/forum/viewtop ... 642#p43642
why does 02_sub_3_intro song from soundtrack is Sub4's menu/596 ambient? O_o

Also:
1) ending's music doesn't fit with ending's animation (it plays with delay)
2) the same bug as in Sub9: After finishing the game menu's ambience turns off after some seconds.
also: 03_sub_3_the_loop.mp3 is Loop ambient from Sub4

also: no Outro theme in soundtrack

also: distortions in Fullscreen:Off (original size screen) mode


---------------------------------------------------
SUB0 HD

no wind outside in soundtrack

-------------------------------------------------------
SUB4 (last version)

blurred distorted notes

also: different collecting secret ball sound

also: bug with lighting in 800:


Image

-------------------------------------------------------
SUB4 HD

printing the note animation is missing

01_s4_intro.mp3 is menu/596 theme

-------------------------------------------------------
Sub5 HD

no menu music in soundtrack

-------------------------------------------------------------
SUB6 (last version)

"right-click" options (sounds on/off, etc.) are disappeared.

-----------------------------------------------------
SUB6 HD

http://www.pastelland.com/forum/viewtop ... 945#p21945
I have a "bug", or something like that.
When you turn off main menu music, you can't turn on it again...

deep down.mp3 and deep down alt.mp3 are mixed up

-----------------------------------------------------
?Sib32?
rope bug?

------------------------------------------------------
SUB7 (last version)

"right-click" options (sounds on/off, etc.) are disappeared.

?coil bug?

?ending bug?


-------------------------------------------------------------
SUB7 HD

no outro in soundtrack

-------------------------------------------------------------
SUB8 (last version)

one of [deleted] is missing

if you try to skip outro very fast, you will appear in start screen without any item

----------------------------------------------------------------
SUB8 HD

distortions

-------------------------------------------------------------------
SUB9 (last version)

http://www.pastelland.com/forum/viewtop ... 041#p35047
ShadowNil wrote:1) When you fill the brass jug with karmic water from the fountain at the beginning, if you click at the right time (when the jug blinks to your cursor before going down to your inventory space, which you can catch if you notice the animation closely), the karmic water jug will become attached to your cursor, and you can't place it in your inventory or click anywhere, forcing you to restart.
Gemini wrote:The bug I found is different. Its the ladder rung you obtain in the earlier part of the game. Its can be attached to ladder holes, however its true purpose is for obtaining a secret. If you obtain it before exploring further, and go back up into the blue rooms, the rung will disappear from your inventory and you'll hear the clicking that a item was used, but the rung is not shown anywhere.

Actually I wonder if the ladder run is bugged to begin with. If you use it on the holes, you cannot get it back. Thus you are locked out of obtaining the secret. Which means you have to restart the game. Which can cause quite a headache if you are doing the game for the first time.
Gemini wrote:The audio bug I found was a when you use the karmic water into the bowl to sprout a lever that opens the ladder up. The prior ladder and ladder after this make a sound, but this one does not.
Sublevel 102 wrote:Also, I found if you enter secret location, but then change layer and go back, you go through wall, lol.
Small error in gameplay?
Sublevel 102 wrote:LOL, I found another bug.
When you press 'exit the game' button in secret location, your appear in main menu, where main menu ambient plays... only 8 seconds, before it suddenly disappears (music turns off). And if you in lower options line turns off the music and turns on again, you can hear... ambience of secret location!!! Staying in the same main menu. O_o
in addition: if you're in main menu and turns off -> turns on music...
When you load game, staying outside the Temple (where sky is), sky/background is black. It returns to normal if you do one/two movements.
http://www.pastelland.com/forum/viewtop ... 934#p51934
do not use lever for first secret, or you won't take it after you return from Shiva.
SPEAR IN SECOND SECRET

-------------------------------------------------------------------
SUB9 HD

?the same bugs as in SD version?

no secret location theme in soundtrack

no scary in soundtrack

------------------------------------------------------------
SEP

http://www.pastelland.com/forum/viewtop ... 449#p41449
It is not a bug, but I noticed ambience in film in 902 became shorter and cycled...
Last edited by Sublevel 114 on 10 Mar 2016 20:06, edited 17 times in total.
User avatar
Jatsko
karma portal traveller
Posts: 6001
Joined: 26 May 2014 11:20

Re: Sublevel's stories and artwork

Post by Jatsko »

I did make a conversation for this a while back in my T and S thread...if you want to post it there too...
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Sublevel's stories and artwork

Post by Sublevel 114 »

more updates come, but please, guys, if you have a time, check if I'm right and you have these bugs.
Let's help Mateusz to make subbundle and fix online versions of games!
User avatar
WorldisQuiet5256
karma portal traveller
Posts: 5667
Joined: 03 Dec 2012 17:56
Location: 966 - Quiet Rooms - WiQ

Re: Sublevel's stories and artwork

Post by WorldisQuiet5256 »

Sublevel, I have found your species.

https://www.youtube.com/watch?v=LwromBmSiq8
WHERE DO WE COME FROM
WHAT ARE WE
WHERE ARE WE
GOING
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Sublevel's stories and artwork

Post by Sublevel 114 »

actually, it's scary SCP
O_O
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Sublevel's stories and artwork

Post by Vortex »

So... how are your stories?

You have no excuse now, both AK and I updated ours :P
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Sublevel's stories and artwork

Post by Sublevel 114 »

right...
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Sublevel's stories and artwork

Post by Vortex »

it's ok, just teasing you :P

but seriously, do you have plans of updating your stories? or you don't have time for them anymore?
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Sublevel's stories and artwork

Post by Sublevel 114 »

I plan to finish them all.
stories that was started: Mr. Stick adventure and S:HE

projects like Five Nights at Submachine, Uber, Underland and Beyond will be (if they will be) started only after I finish my abandoned projects
User avatar
Vortex
Murtaugh's hunter
Posts: 12141
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Sublevel's stories and artwork

Post by Vortex »

I see. I'm looking forward to the updates then :)
Post Reply