Submachine 8: the Plan
Re: Submachine 8: the Plan
That one was old...
- WorldisQuiet5256
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- subnet traveller
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Re: Submachine 8: the Plan
Breaking The Plan would break a concept...BLASPHEMY
Well, usually, Mateusz links us to things he wants us to see...so comments on those things that he made might be there...There's not much he hides from us, except for everything else he hasn't told us yetDamn. We need to look through the whole internet to find new Mateusz's quotes.
- Sublevel 114
- layer restorer
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Re: Submachine 8: the Plan
I suddenly got an interesting idea...
There are two main human character in Subnet: Murtaugh and Liz. But what if someone else stands after them? Someone third?
and these transcriptions... I think someone connected to their conversation.
(well, actually, I took this idea from my last Submachine dream, but still...)
There are two main human character in Subnet: Murtaugh and Liz. But what if someone else stands after them? Someone third?
and these transcriptions... I think someone connected to their conversation.
(well, actually, I took this idea from my last Submachine dream, but still...)
- Anteroinen
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Re: Submachine 8: the Plan
That seems extremely likely. Look at the references in the notes of Sub7: it is just screaming"surprise character"! I'm not sure when we'll "meet" him, but I'd bet he would be a nice cliff-hanger ending to Sub9.
"We didn't leave the Stone Age, because we ran out of stones."
- Sublevel 114
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Re: Submachine 8: the Plan
I have bad news...
Sub8HD has bad graphics too...
(right one is HD)
Submachine 7 HD is OK. I checked twice.
Sub8HD has bad graphics too...
(right one is HD)
Submachine 7 HD is OK. I checked twice.
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- wisdom crystal finder
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Re: Submachine 8: the Plan
All I see is one bolder line.
I wonder if:
I wonder if:
caused the problemMateusz Skutnik wrote:disturbances between sixth and third layer
Balance is imperative; without it, total collapse and destruction is imminent.
- Sublevel 114
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Re: Submachine 8: the Plan
Seriously, there is problem again.
And I didn't notice it before because Sub6 has "symmetrical" similar rooms, where bad graphics are visible very well.
And I didn't notice it before because Sub6 has "symmetrical" similar rooms, where bad graphics are visible very well.