Daymare Escape stats and equipment

borys610

Daymare Escape stats and equipment

Post by borys610 »

10 coins - -5 place points
2 bottles of wine - -5 place points, 1 food point
14 free place points
Last edited by borys610 on 12 Aug 2013 18:37, edited 8 times in total.
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Vurn
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Re: Daymare Escape stats and equipment

Post by Vurn »

What about my painkillers though
TT: I guess one could use those words to describe it.
TT: If armed with a predilection for the inapt.
borys610

Re: Daymare Escape stats and equipment

Post by borys610 »

jy
Last edited by borys610 on 12 Aug 2013 18:38, edited 1 time in total.
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Vurn
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Re: Daymare Escape stats and equipment

Post by Vurn »

borys610 wrote:cart
Additional place for items, but with bad access to them, which mean that items can't be taken during fight or other sudden events
Okay, that's.. weird.
TT: I guess one could use those words to describe it.
TT: If armed with a predilection for the inapt.
borys610

Re: Daymare Escape stats and equipment

Post by borys610 »

You don't have place in your pockets, so you use cart. You can't take items from cart at any time, like you do with items you have with you.
I know, I used word "you" seven times.
Babylon
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Re: Daymare Escape stats and equipment

Post by Babylon »

Looks good.
I'm not a latin popstar.
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Vortex
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Re: Daymare Escape stats and equipment

Post by Vortex »

A question, how much food does a character eat per day?
borys610

Re: Daymare Escape stats and equipment

Post by borys610 »

One. That mean that you can stay alive with your bread for two days.
We have seven characters, that means only tree days of food.
Better hurry.
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Anteroinen
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Re: Daymare Escape stats and equipment

Post by Anteroinen »

People are living in different time zones, so basically one turn must be one day long. Without it many people wouldn't be able to play.
Which is maximally annoying, but we have to accept it
One. That mean that you can stay alive with your bread for two days.
We have seven characters, that means only tree days of food.
Better hurry.
Oh please tell me one turn isn't one in-game day, that isn't fair.
"We didn't leave the Stone Age, because we ran out of stones."
borys610

Re: Daymare Escape stats and equipment

Post by borys610 »

No, of course not. One tour is just as long as sum of commands. So in our model of turns... one in game day can be many RL days.
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