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Re: Submachine Fan Artwork
Posted: 24 Jan 2016 16:41
by Jatsko
It's not better, just a different style!

Re: Submachine Fan Artwork
Posted: 25 Jan 2016 05:15
by ENIHCAMBUS
I like both!
Re: Submachine Fan Artwork
Posted: 25 Jan 2016 08:10
by Vortex
Me too

Re: Submachine Fan Artwork
Posted: 25 Jan 2016 13:05
by WorldisQuiet5256
Did you get the inspiration for the one with 3 Wisdom Gems from me?
Re: Submachine Fan Artwork
Posted: 25 Jan 2016 22:16
by Jatsko
Mostly from Rulo's design, which was based off of the mover's interior.
Re: Submachine Fan Artwork
Posted: 26 Jan 2016 00:17
by WorldisQuiet5256
Still trying to figure this program out.
But you get what I'm trying to make?

Re: Submachine Fan Artwork
Posted: 26 Jan 2016 00:25
by Vortex
is it the Temple? or a wisdom gem?
Re: Submachine Fan Artwork
Posted: 26 Jan 2016 01:21
by RuloCore
Jatsko wrote:It's not better, just a different style!

You managed to get one thing I didn't think to do: re-imagining some of the figures which were more difficult to represent with a circle, from another angle or another view which was more possible to do as a circle (for example, Sub4 or Sub10)
Re: Submachine Fan Artwork
Posted: 27 Jan 2016 01:28
by Jatsko
Alright,
I put my song samples for my fan locations back up on my Google Drive, and more are in the works
I'm taking samples from everywhere. Submachine moments are appearing everywhere for me. I want you guys to keep me in check and tell me if they remind you of Submachine or not. I want them to fit each location I make
Also see if you can figure out who made each song!
(And I'm pretty sure you guys have heard the ones currently in the folder before)
Update: I've figured out how to cut and paste songs seamlessly so that they loop seamlessly! My evil plans to create a new army of Submachine ambients is coming together >:D
Re: Submachine Fan Artwork
Posted: 27 Jan 2016 09:45
by Vortex
I like the ambients. The CIR one is a little... I don't know how to explain it, it lacks a "background" or "substance" that joins the sounds together over it. Like gusts of air or a single note. Normally Submachine ambients have a background with scattered beat sounds over it, sometimes very faint or appearing at times. This one seens to rely only in the beat sounds, and it sounds too rhythmic and disjointed to me. Especially for an open air location like this one.
The 212 ones sound perfect to me
And you're making a planetarium location? can't wait to see it
