Page 96 of 103
Re: Pastel Community Game project and discussion
Posted: 26 Feb 2015 18:38
by Vortex
thank you! ^^
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 16:02
by Sublevel 114
No more places where you can think and create puzzles than in your bathroom...
right? :)
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 16:10
by Vortex
huh XD
so you have something?
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 18:17
by ENIHCAMBUS
Sublevel 102 wrote:No more places where you can think and create puzzles than in your bathroom...
right?
Puzzles in bathroom?
bender wrote:poop
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 19:19
by Sublevel 114
:3
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 19:28
by Vortex
Interesting... what's it?
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 19:31
by Sublevel 114
unbreakable safe.
Opens only through charging two power box nodes.
:3
(I can explain full puzzle, but it's hard enough...)
Re: Pastel Community Game project and discussion
Posted: 27 Feb 2015 19:37
by Vortex
that's cool
you can explain it, so i can know what i will need to draw.
Re: Pastel Community Game project and discussion
Posted: 28 Feb 2015 19:10
by Vortex
Okay, so I have rendered in 3D how would the "warp point" and its interior be like. It looked quite plain, so I smoothed the extremes of the tube a little and now it looks a lot like the wormhole in Interstellar
The interior looks well too, I had the idea of dividing it in 8 cube shaped sectors, like the 8 faces of a tesseract. This would be the map:
The eighth sector surrounds the structure in the map. All sectors are the same size (remember Antarctica
). Of course each sector would have its own set of rooms. What do you think?
Re: Pastel Community Game project and discussion
Posted: 28 Feb 2015 19:16
by Sublevel 114
that's awesome! :D