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Re: Pastel Community Game project and discussion

Posted: 26 Feb 2015 18:38
by Vortex
thank you! ^^

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 16:02
by Sublevel 114
No more places where you can think and create puzzles than in your bathroom...
right? :)

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 16:10
by Vortex
huh XD

so you have something? :)

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 18:17
by ENIHCAMBUS
Sublevel 102 wrote:No more places where you can think and create puzzles than in your bathroom...
right? :)
Puzzles in bathroom?
bender wrote:poop

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 19:19
by Sublevel 114
Image
:3

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 19:28
by Vortex
Interesting... what's it?

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 19:31
by Sublevel 114
unbreakable safe.
Opens only through charging two power box nodes.
:3

(I can explain full puzzle, but it's hard enough...)

Re: Pastel Community Game project and discussion

Posted: 27 Feb 2015 19:37
by Vortex
that's cool :D

you can explain it, so i can know what i will need to draw.

Re: Pastel Community Game project and discussion

Posted: 28 Feb 2015 19:10
by Vortex
Okay, so I have rendered in 3D how would the "warp point" and its interior be like. It looked quite plain, so I smoothed the extremes of the tube a little and now it looks a lot like the wormhole in Interstellar :D

The interior looks well too, I had the idea of dividing it in 8 cube shaped sectors, like the 8 faces of a tesseract. This would be the map:

Image

The eighth sector surrounds the structure in the map. All sectors are the same size (remember Antarctica :) ). Of course each sector would have its own set of rooms. What do you think?

Re: Pastel Community Game project and discussion

Posted: 28 Feb 2015 19:16
by Sublevel 114
that's awesome! :D