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Re: Submachine 9 theories and suggestions

Posted: 09 Mar 2014 12:46
by MateuszSkutnik
did you mean:

Oh, Mateusz, that was cruel.

PWNED 2.

Re: Submachine 9 theories and suggestions

Posted: 09 Mar 2014 12:57
by Sublevel 114
No matter.
I am still amazed of your art style and wait for Temple's release!
>:P

One week, or more?..

Re: Submachine 9 theories and suggestions

Posted: 09 Mar 2014 15:59
by ThunderDasher
*inb4MateuszcomesbyandpwnsSublevelagain*

Re: Submachine 9 theories and suggestions

Posted: 09 Mar 2014 17:54
by SoLost
Next week? So if this week is the 9th - 15th, then does that mean on or before March 22nd?

Re: Submachine 9 theories and suggestions

Posted: 09 Mar 2014 19:44
by Sublevel 114
no, this week is 3rd-9th.
right?..

85%...
oh God...

Also, I see Mateusz plan to finish series in 10th anniversary. Well, let see...

Re: Submachine 9 theories and suggestions

Posted: 09 Mar 2014 20:14
by Babylon
That would be amazing.

Re: Submachine 9 theories and suggestions

Posted: 10 Mar 2014 02:16
by ENIHCAMBUS
OnyxIonVortex wrote:but... the two white threads aren't in the LD one.
I think is just because teasers doesn't share all the final details of the game, now that the locations are done they are there now.

Re: Submachine 9 theories and suggestions

Posted: 10 Mar 2014 08:08
by Vortex
gemini wrote:My prediction for next week still stands. Thursday or Friday release.
I think your prediction is (most likely) already confirmed, see :P

Re: Submachine 9 theories and suggestions

Posted: 10 Mar 2014 09:32
by Ancient Crystal
Wait a minute... according to that, his buisniess plan was essentially

1. Make game
2. ?
3. Profit

Re: Submachine 9 theories and suggestions

Posted: 10 Mar 2014 11:37
by MateuszSkutnik
ENIHCAMBUS wrote:
OnyxIonVortex wrote:but... the two white threads aren't in the LD one.
I think is just because teasers doesn't share all the final details of the game, now that the locations are done they are there now.
that would be exactly right.