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Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 15:26
by Sublevel 114
*litle* bragging
Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 15:55
by Vortex
here's mine
I also bought Escape from JIG and DMT4 but I prefer to keep collections separate. I also made three empty folders in anticipation for upcoming HD games
Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 16:02
by Jatsko
wut
Why does everyone say that Submachine Infinite is real lol
(not that I wouldn't buy it if I could XD)
Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 16:04
by Vortex
Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 16:51
by Jatsko
Oh i see...very interesting
Hopefully there aren't infinite rooms though, because then it would cause infinite dollars XD
Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 17:01
by Sublevel 114
Error_3113 wrote:Hopefully there aren't infinite rooms
...
do you know what LOOP is?
Re: Submachine: Future Loop Foundation
Posted: 16 Dec 2014 17:02
by Jatsko
Good point.
Does anyone else find it satisfying that
Spoiler wrote:The two main ambients in the redux version have a loud bass beat at the beginning, so when you switch layers via the projector the layer switching sound is accented?
Re: Submachine: Future Loop Foundation
Posted: 17 Dec 2014 19:21
by Babylon
Wow, only just noticed you can close the doors in the morgue, as well as opening them.
Re: Submachine: Future Loop Foundation
Posted: 17 Dec 2014 19:49
by Sublevel 114
Babylon wrote:Wow, only just noticed you can close the doors in the morgue, as well as opening them.
that's in original game
Re: Submachine: Future Loop Foundation
Posted: 20 Dec 2014 23:22
by Jatsko