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Re: Submachine 3: the Loop

Posted: 07 Apr 2014 22:45
by Sublevel 114
OnyxIonVortex wrote:how? there's only Sub10 left :P
with 320-450 rooms.
:twisted:

I guessed?..

Re: Submachine 3: the Loop

Posted: 07 Apr 2014 22:46
by Lyds
Sublevel 102 wrote:
OnyxIonVortex wrote:how? there's only Sub10 left :P
with 320-450 rooms.
:twisted:

I guessed?..
Sub10=10,000 rooms :twisted:

Re: Submachine 3: the Loop

Posted: 07 Apr 2014 22:52
by Sublevel 114
Talking seriously: As I understand, Mateusz wanted to release game in anniversary, 2015 (september? O_O). And I doubt number or rooms will be more than 200...

Re: Submachine 3: the Loop

Posted: 07 Apr 2014 22:54
by Lyds
Sublevel 102 wrote:Talking seriously: As I understand, Mateusz wanted to release game in anniversary, 2015 (september? O_O). And I doubt number or rooms will be more than 200...
I think I remember hearing him say that..
And yep, 10 year anniversary would be September 2015!

Re: Submachine 3: the Loop

Posted: 08 Apr 2014 00:43
by gil2455526
MateuszSkutnik wrote:After the end of the main storyline I'm leaning towards creating a second submachine the loop game.... new settings, new puzzles.... no items.....
Maybe it could be Submachine Universe-like, with new puzzles added once every while.

Re: Submachine 3: the Loop

Posted: 08 Apr 2014 03:26
by ENIHCAMBUS
I always knew there where going to be another loop, with other puzzles, I also want a level selector.

Re: Submachine 3: the Loop

Posted: 08 Apr 2014 07:36
by MateuszSkutnik
Sublevel 102 wrote:phew...

I will check other games.

But how switching to another adv system could break game?
it could. and it did.
adv system didn't break it. Differences in flash versions did it.

Re: Submachine 3: the Loop

Posted: 08 Apr 2014 07:50
by MateuszSkutnik
gil2455526 wrote:Maybe it could be Submachine Universe-like, with new puzzles added once every while.
could be...
like MOTAS.

Re: Submachine 3: the Loop

Posted: 08 Apr 2014 13:21
by The Kakama
ENIHCAMBUS wrote:I always knew there where going to be another loop, with other puzzles, I also want a level selector.
I thought the password system was fine.

Re: Submachine 3: the Loop

Posted: 08 Apr 2014 15:24
by The Abacus
MateuszSkutnik wrote:After the end of the main storyline I'm leaning towards creating a second submachine the loop game.... new settings, new puzzles.... no items.....
Sounds interesting :)
The Kakama wrote:
ENIHCAMBUS wrote:I always knew there where going to be another loop, with other puzzles, I also want a level selector.
I thought the password system was fine.
I thought so too.