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Re: Submachine 10 Theories and Suggestions

Posted: 02 Sep 2015 07:05
by Anonymous2
September 2005 was the release of Version 1
October 2005 was the release of Version 2

for submachine 1

So we have time.

Re: Submachine 10 Theories and Suggestions

Posted: 04 Sep 2015 12:08
by Sublevel 114
Facebook wrote:
Fan Is there any pobrable date release? Like christmas, or idk?
Mateusz Skutnik probably sooner. maybe late october.

Re: Submachine 10 Theories and Suggestions

Posted: 04 Sep 2015 17:33
by ENIHCAMBUS
Well, the period between the release of Sub1Org and Sub1Ext seems totally fair for the release of Sub10. So everything is okay.

Re: Submachine 10 Theories and Suggestions

Posted: 06 Sep 2015 22:06
by sunshine philosophy
After the second enlightenment Murtaugh dedicated his life to restoring the chaos. While the main layers flourished under his word, the third dimension remained broken.

Murtaugh was originally from the third layer, therefore there was nothing he could do to bring it back to the unbroken state. He often spoke about it as being a thorn in his heart. This was consuming him until the day Shiva gave him comfort of knowledge of the future.

Murtaugh was already dying, and just before he drew his last breath - the light came to him and showed him what was to come. We believe he stayed in that moment forever.
This note suggests that layer 3 would be fixed, and that Shiva knew it would be fixed. Also, I think it's possible that the player is the one to fix it.

I'm probably completely wrong about this, but I was thinking that maybe Shiva set up some of the puzzles for the player. I mean, why was the item you needed always there when you needed it? Why were there no dead ends? Maybe Shiva set it up to lead you in a certain direction so you could get to a position where you could fix the third layer.

(But then, why isn't Shiva able to fix the third layer himself?)

Re: Submachine 10 Theories and Suggestions

Posted: 06 Sep 2015 22:30
by Sublevel 114
so, our great adventure is a path of fixing third layer? wow

I think there's couple theories about why there are hammers on the roofs and navigators on capsules. yeah, it can be one great spectacle.

Re: Submachine 10 Theories and Suggestions

Posted: 07 Sep 2015 14:47
by Anonymous2
Would anyone like to see the first pic of Sub10? Its on the Sub-God's facebook. Very... Sub7/Sub8 looking, complete with two solenoids.

Re: Submachine 10 Theories and Suggestions

Posted: 07 Sep 2015 16:51
by Vortex
Interesting... I can't see the image in Patreon, only in Facebook.

Re: Submachine 10 Theories and Suggestions

Posted: 07 Sep 2015 17:20
by Anonymous2
Yeah same here. He did post a bigger photo of it in a separate comment, but it appears he removed that comment and any other following comments, I commented that we're going solenoid hunting again. Pretty sure I spoiled a bit of the plot and he did damage control. :lol:

SUBMACHINE SEASON!!!!!

:D

Re: Submachine 10 Theories and Suggestions

Posted: 07 Sep 2015 17:27
by sunshine philosophy
I was thinking some more about the idea I posted yesterday. If it's right, then why did Shiva have to set the puzzles up? What prevented Shiva from fixing the third layer himself? I think it's possible that Shiva was originally from the third layer like Murtaugh. (I would guess that Shiva isn't actually a god, he's a person that the Sub9 civilization believed to be a god because he had certain abilities.)

Re: Submachine 10 Theories and Suggestions

Posted: 07 Sep 2015 18:15
by ENIHCAMBUS
I wonder what interesting info is on that screen...