Submachine 10 and beyond Theories and Suggestions

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ENIHCAMBUS
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Re: Submachine 10 Theories and Suggestions

Post by ENIHCAMBUS »

Gemini wrote:1-5-6-4 is a very common chord progression which a lot of songs are based off of. It could be said between 80 - 95 percent of modern songs are based off that progression, of course with variations.

So yes. Overused.
So, something with the word "Hell" on it is being overused? Weird...
Gemini wrote:A double ending. One ending which is closed, another which sets the stage for the standalone games, the first being the engine. Maybe even an ending which sets up a continuation of the series, not a direct continuation, but a series set within the same universe.

Probably too far into development, but it would be cool of Sub10 could have it where, different items are used, to achieve one of those two endings.

Instead of using the valve, we'll use the wrench!
What about a "crowbar"?
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Jatsko
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Re: Submachine 10 Theories and Suggestions

Post by Jatsko »

Just to clarify, Four Chords of Hell is just something I call it. As an audiophile.
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Sublevel 114
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Re: Submachine 10 Theories and Suggestions

Post by Sublevel 114 »

hmm...
I wonder why it's two days before that month and no discussions here...
:(

-------
after rereading my theory, I wonder can at least part of this be the truth?
I doubt Mateusz will do this, but still...
what if submachine just plays with us and our mind?
and half of information we got during our long travel was just one big lie?..

what do you think?
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ThunderDasher
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Re: Submachine 10 Theories and Suggestions

Post by ThunderDasher »

It would leave a bitter taste on my mouth, I'm sure. The huge chunk of mysterious, almost abstract information we have about Sub1 to 5 period is what sort of sets the mood for the series. Knowing aught important is going on - or has already happened - and you want to have a glimpse of the whole thing to understand the situation around you. We want to comprehend those notes, we want to uncover the whole mystery. Just a glimpse...

Even if it may blind our minds.

On another note, how's the development percentage goin'? It's been a while since Mateusz dropped the progress % on his Patreon page. It can't be 15% still...
"...But I shall forgive you. There are some things in life that cannot be achieved." ~Wise man
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
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Sublevel 114
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Re: Submachine 10 Theories and Suggestions

Post by Sublevel 114 »

guys... help me to understand what Submachine is...
:cry:
please...
ThunderDasher wrote:how's the development percentage goin'?
well...
Mati on Mati's Patreon wrote:it's going smoothly. Probably big progress in September. No teasers, no trailers, no spoilers.
all will be fine
:)

----------
More discussions?
(still wonder with there's silence right now...)
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Vortex
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Re: Submachine 10 Theories and Suggestions

Post by Vortex »

"Probably big progress in September" means that the game will likely not be released in September? :(
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Sublevel 114
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Re: Submachine 10 Theories and Suggestions

Post by Sublevel 114 »

I thought about that...
I don't mind because I want to see the greatest game.
Anonymous2
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Re: Submachine 10 Theories and Suggestions

Post by Anonymous2 »

I asked him on facebook what the % is, he read the message, never got back (that's pretty common)

Plan on bugging him again in a few hours when it hits midnight over there, its currently 9:54pm in Poland.

^_^

What if Sub10 was released tomorrow though?
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Jatsko
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Re: Submachine 10 Theories and Suggestions

Post by Jatsko »

He wouldn't do that to us.

And remember, he did go on vacation.
Anonymous2
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Re: Submachine 10 Theories and Suggestions

Post by Anonymous2 »

He did that to us ten years ago. Told us he was working on a new game, very little specification. Then one day, he released it.

Ten years later he's working on the tenth and final installment.

He could do it again O_O

Edit: He changed the wording around on his paetron. Its no longer September 2015, its now Fall 2015.
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