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Re: RANDOMNESS

Posted: 21 Dec 2017 18:21
by Augustus
I just lisened to, The Naked and Famous, Metro Station, Televisor, Zero, Green Day and Parade of Lights.

Re: RANDOMNESS

Posted: 22 Dec 2017 17:21
by Sublevel 114
Sounds of claws echoes the hall.
Sounds of axe echoes the walls.
Sounds of scissors echoes the doors.
Sounds of blade echoes your bawl.

Re: RANDOMNESS

Posted: 22 Dec 2017 18:28
by Empoeria
yoooooo when's the last time the forum felt this alive


*cue Sublevel shouting "Muh dying forum" in the distance*

Re: RANDOMNESS

Posted: 22 Dec 2017 19:36
by Jatsko
Don't jinx it!

Re: RANDOMNESS

Posted: 22 Dec 2017 20:55
by Sublevel 114
ditto
8-)

Re: RANDOMNESS

Posted: 27 Dec 2017 19:17
by Sublevel 114
Do you believe in destiny?...

Remember this post?

http://pastelland.com/forum/viewtopic.p ... ter#p84487

Congrat me. They said I would go EXACT THERE tomorrow.
T-T
Submachine turned into nightmare...

Goodbye, my friend... Goodbye...

Re: RANDOMNESS

Posted: 28 Dec 2017 00:48
by Jatsko
Tell us what it's like. The city near my hometown is supposed to be getting one installed in the mall soon and I can't wait.

Re: RANDOMNESS

Posted: 29 Dec 2017 09:31
by Sublevel 114
Report about yesterday great celebration:

Celebration was the greatest. Company, meal, jokes, walks...

But the most great thing was our quest.

IT

WAS

OSOM

!!!!!!!!!!



It made this year perfect for me! :D

We had a LOT of fun there! :3

And we managed to solve the mystery 7 minutes before time ends! Gladly.

There were everything:
- One large and one hidden rooms with a lot of stuff, items.
- One absolutely not-scary girl. Nobody made a single scream or run, I swear! 8-) :?
- Protagonists of story are... STUPID! LIKE IN THE REST OF HORROR GAMES! Huh? There were mass murder, and then previous group who inspected this place got missing??? Of course we should go there! Sigh, lame protagonists' motivations cliche...
- Old TV. Showed us fate of one missing explorer. Showed us time before game ends. Showed us, staying in darkness in two roms, but there's also someone staying behind us...
- Clock - lock code puzzle. Srsl?
- I found my buddy - man who also played thousands escape games. :D He noticed clock puzzle before me and solved it immediatelly, since it's cliche.
- Mystical bloody symbols and words on walls. Puzzle about it.
- Ultraviolet puzzles.
- Large fireplace. I checked: can't be moved to check if something is hidden behind it. But it contained hidden key instead.
- Mysteriously flying candlestick. We still wonder how they do that.
- Lost boot of one man from our group in secret passage between rooms, he walked without it for the rest of game.
- One member of group was scared to death by... his own brother, unintentionally. Last one just, without any evil plan, checked behind one door of big cupboard, and exited it in very inopportune moment.
- In the second half of game, whe lights turned off, one man, definitelly not scared me, walked through rooms, alternately armed with: short drawer, journal, piece of ancient plate, flying candlestick, chair, large drawer, damned doll.
- The same man at the same time barricaded doors and passages with drawers, and holded doors with his own hands, not letting anybody or anything enter.
-The same man, when everybody run to other room in panic after watching TV, SOMEHOW managed to cover himself the whole with large drawer he holded as weapon, and hide near walls. Everybody else died but he survived, yeah!!! ^^
- The same man found lost diary page that told us to not pick up cursed dool, or very bad things would start. He asked others to follow the advice of journal, but nobody followed his position.
- When someone unknown called up one man to come to other room, this man decided that beter to not go. I don't know, why he didn't... :?
- Reading spells in star circle symbol to defeat demonic doll. Last puzzle.
- We were stuck only in one damn puzzle!!! These surnames and lock code... гг
- and maaaaany other things happened. Scary, and so funny!!!

Re: RANDOMNESS

Posted: 29 Dec 2017 16:43
by Jatsko
Well. That sounds like quite an experience. Don't know what to say about it but it sounds like you had fun. And that must have been fun to make a whole evening out of it as well with food and friends and the like.

Re: RANDOMNESS

Posted: 30 Dec 2017 05:23
by ENIHCAMBUS
So after discussion about notes that make no cense I decided to put entire list from the Submachine Games into the Markov Chain Generator to see if they make more cense than in the actual game.

Here's some spotlights from Submachine 2:
The job of a Lighthouse, just things
Click and up.
Did I travel to be buried alive. But after finishing to be buried alive. But after five inside. That bothers me.
I named him Einstein is gone. Again.
my isolation door with my karma arm. Guess we'll end up.
I see me was a black cat insidered to be just remember
I remember I went camping under the basement
I remember locking to a goldfish.
I have been erected in 1857 by sir Henry o'Toole. It is said that I found out that just...
I seem to unite.
And I travel to a goldfish. So I'm just trip
My new experimensional prison dungeon. This lighthouse.
Guess we'll see in the build cross-dimensional wall structure of Einstein is gone. Since then I woke up in the rest of breaking the diary
I clearly remember I had a structure of this complex.
Note to myself - stop
Don't stop
Does this make any cense for you? :P