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Re: Pastel Community Game project and discussion

Posted: 16 Dec 2012 06:36
by The Abacus
Reading through the plot I realize there isn't much to add, unless you are looking for one of the following:

1) alternate endings or beginnings

2) what the player has to do in the game to win it

Re: Pastel Community Game project and discussion

Posted: 16 Dec 2012 10:49
by Vortex
Also you can:

-expand on the history, adding new things.

-change things you don't like, or add a third story for another character.

-add ideas for possible sequels (I already had one, I don't remember if I finally put it in the doc).

-etc.

Re: Pastel Community Game project and discussion

Posted: 16 Dec 2012 10:56
by Sublevel 114
add a third story for another character
Can I say about it?
I think that two characters stories is enough.

Re: Pastel Community Game project and discussion

Posted: 16 Dec 2012 11:10
by Vortex
But there are 3 characters... well, technically we have a plot for the 3, so yeah, better not to add much more, it would become very complex.

But I noticed there could be some plot-holes, and we have to fill those as well. That's what I mean with "expand", too.

Re: Pastel Community Game project and discussion

Posted: 18 Dec 2012 06:42
by The Abacus
Should the game be divided into Chapters? I think it would make it a lot easier to plan it if we do.

Re: Pastel Community Game project and discussion

Posted: 18 Dec 2012 07:12
by Vortex
Yeah, that's what we are probably going to do. This one would be Chapter 1 (in fact, it says that in the menu I drew :P ).

Re: Pastel Community Game project and discussion

Posted: 18 Dec 2012 18:40
by dVanDaHorns
The Abacus wrote:Should the game be divided into Chapters? I think it would make it a lot easier to plan it if we do.
As in sequels?
...if we can't even come up with enough puzzles to populate one game, how do you expect to create multiple?
(Rather than story, although plothole patching is necessary, it is time to focus on gameplay. At least, in my opinion.)

Re: Pastel Community Game project and discussion

Posted: 18 Dec 2012 19:10
by The Abacus
No. When I asked the question I meant the game being divided into chapters.

Re: Pastel Community Game project and discussion

Posted: 18 Dec 2012 19:12
by dVanDaHorns
The Abacus wrote:No. When I asked the question I meant the game being divided into chapters.
Ah. Point taken. :P

This is probably more of a message to Vortex then...the story's great, we just need more gameplay.

Re: Pastel Community Game project and discussion

Posted: 21 Dec 2012 19:31
by Sublevel 114
@Vortex:
I am answering in your question: i can't work with project until exams/holidays ends. :(
And don't forget that there are private messages - very useful thing to not offtop in threads. :D

Edit: Well, i can do something, but only next week. We good? :D