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Re: Pastel Community Game project and discussion

Posted: 05 Jan 2014 23:02
by Ancient Crystal
Babylon wrote:Do you want me to make a page then?
Yes.

Re: Pastel Community Game project and discussion

Posted: 05 Jan 2014 23:29
by Ancient Crystal
Why would that be ditched? The time bubble was rather popular, and the background plot we voted for did indeed involve a conspiracy.

Re: Pastel Community Game project and discussion

Posted: 06 Jan 2014 08:27
by Boingo
It's that little problem: apart from being a major obstacle to our escape, it is somewhat detrimental to the overall plot, and does not give it meaning.
Your call. :/

Conspiracy, yeah, okay. But we only introduce hints of it. Maybe only reveal it in the great sequel.

Re: Pastel Community Game project and discussion

Posted: 06 Jan 2014 09:28
by Vortex
are we still discussing that? :|
I thought the main plot was already settled.

About the image, it's gonna be png or jpg? the latter is not very suited for sketches, it's mainly for pics with many textures and details, and each time we open it it'll get more pixelized and messy.

EDIT: I installed paint.net too.

Re: Pastel Community Game project and discussion

Posted: 06 Jan 2014 10:28
by The Abacus
I'd say we put a png in a google drive
Wouldn't it be more convenient if we put it here or on the wiki?

Re: Pastel Community Game project and discussion

Posted: 06 Jan 2014 11:44
by Ancient Crystal
OnyxIonVortex wrote:are we still discussing that? :|
We shouldn't be. We had a very clearly agreed on the main plot, the nature of the conspiracy and if I recall, the nature of the field that keeps us captive.

Boingo wrote:Conspiracy, yeah, okay. But we only introduce hints of it. Maybe only reveal it in the great sequel.
Why? Hadn't we agreed that revealing the conspiracy would be part of our motivation? Besides, a substantial backstory is good fot a game. I'm not against things being explained over time through a lot of sources, but I see no reason to limit it to subtle implications.
OnyxIonVortex wrote:About the image, it's gonna be png or jpg? the latter is not very suited for sketches, it's mainly for pics with many textures and details, and each time we open it it'll get more pixelized and messy.
Png indeed.

Re: Pastel Community Game project and discussion

Posted: 07 Jan 2014 19:20
by Ancient Crystal
Are we letting this slip off the main page again?

Re: Pastel Community Game project and discussion

Posted: 07 Jan 2014 21:12
by Babylon
i thought I had replied, but obviously not. Anyway, I'm super busy at the moment, but I can probably squeeze some work in if necessarry. Shall I create another wiki page? I mean, if so, we're just going full circle back to this:

http://pcg-documentation-site.wikia.com ... zzle_Ideas

Re: Pastel Community Game project and discussion

Posted: 07 Jan 2014 23:09
by Ancient Crystal
Page for what?

Re: Pastel Community Game project and discussion

Posted: 08 Jan 2014 02:21
by Boingo
PCG -2

Sorry, I should have been clearer.
I was meaning that the plot-line of the conspiracy (by Vortex) should not be thrown at the player but the implications of information (I.e. Letters like "considering humanitarian grounds, you reckon we should do this?") should be enough to cause a fair bit of political damage.
Maybe I've said this before, but we need to balance the information given-even if that means chopping off bits and bobs to fit the theme.
Speaking of that, what theme of puzzles are we going to have? It will make (for some of us-probably not me :D ) the job easier.


And how does the 'time' aspect of the bubble contribute to the plot in any way? I forget :/