Submachine 9 theories and suggestions

The Abacus
wisdom crystal finder
Posts: 2877
Joined: 04 Dec 2012 10:41

Re: Submachine 9 theories and suggestions

Post by The Abacus »

They look more detailed than sketchy in my opinion.

Am I the only one who is reminded of sub2 when I look at the most recent teaser image?
Balance is imperative; without it, total collapse and destruction is imminent.
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 9 theories and suggestions

Post by ENIHCAMBUS »

I can't see whats is on the window, it looks dark grey and there is some kind of line.

I think I have a theory about Sub9 locations, but I think I have to wait for other screenshots, if any.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Submachine 9 theories and suggestions

Post by Sublevel 114 »

Forumers discuss about sketchy style since Sub7, when that stolen screenshotes were revealed.

I don't see bad in sketchy style. These locations are totally different from basement locations.
And they still transmit perfect atmosphere of subs. :D
User avatar
RuloCore
subnet notes finder
Posts: 802
Joined: 03 Dec 2012 17:32
Location: Barcelona, Spain
Contact:

Re: Submachine 9 theories and suggestions

Post by RuloCore »

Sublevel 102 wrote:Forumers discuss about sketchy style since Sub7, when that stolen screenshotes were revealed.

I don't see bad in sketchy style. These locations are totally different from basement locations.
And they still transmit perfect atmosphere of subs. :D
I miss Submachine 6 Hi Tech style :(
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Submachine 9 theories and suggestions

Post by Sublevel 114 »

I miss Lighthouse.. :(
User avatar
The Kakama
karma portal traveller
Posts: 6243
Joined: 04 Dec 2012 16:35
Location: Selangor, Malaysia

Re: Submachine 9 theories and suggestions

Post by The Kakama »

The last screenshot did look a little like the lighthouse. ;)
Is this my final form?
User avatar
Sublevel 114
layer restorer
Posts: 16587
Joined: 11 Dec 2012 20:23

Re: Submachine 9 theories and suggestions

Post by Sublevel 114 »

And I can see 12 places for wisdom gems on it! :D
SoLost
lost in subnet
Posts: 24
Joined: 18 Mar 2013 20:57
Location: North Carolina

Re: Submachine 9 theories and suggestions

Post by SoLost »

Sublevel 102 wrote:
The Kakama wrote:
I thought the same thing! Even one of the portal locations in the Submachine Universe looks like Daymare Town in color.
Which one?
?
glx - The Observatory
User avatar
- ak -
wisdom crystal finder
Posts: 2300
Joined: 06 Dec 2012 02:43
Location: Minneapolis

Re: Submachine 9 theories and suggestions

Post by - ak - »

I am fine with the style that Mateusz developed now.

If you think about it, that sketchy earthy style helped Mateusz to expand the Submachine Network and rip the entire series out of the usual boxy environments. This method was famously realized in Sub_Universe and more popularly in Sub_7. No longer do the environments need to be limited to the within-the-box perspective, but can now be tailor-made to any kind of structures (which is already perfect for Submachine series that already has several surreal locations).

The seeds were already planted in Sub_4 and 5, if you want to go back further 8-)
Babylon
subnet notes finder
Posts: 707
Joined: 09 Dec 2012 20:57

Re: Submachine 9 theories and suggestions

Post by Babylon »

New screen.

Looks like a river of blood?!
Attachments
sub_9_comparison.jpg
sub_9_comparison.jpg (111.18 KiB) Viewed 1502 times
I'm not a latin popstar.
Post Reply