Submachine 10: the Exit
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 10: the Exit
won't shush. It's free place.
Sub10 feed my hunger. But now its length and difficulty isn't enough.
what do you think about Player's powers?
Sub10 feed my hunger. But now its length and difficulty isn't enough.
what do you think about Player's powers?
Re: Submachine 10: the Exit
The most practical answer would be that over time the screws got loose.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 10: the Exit
oh, ok... I understood.
He just did it without any crowbar or something. Grates and screws just started shaking, and opened... *shrugs*
He just did it without any crowbar or something. Grates and screws just started shaking, and opened... *shrugs*
Re: Submachine 10: the Exit
Or, the screws were loose enough that the Player could literally grab the grates and pull them off the walls.
Remember, at this point parts of the Cliff wall are already disintegrating or otherwise weak enough to be pulled off, as demonstrated by accessing the S3C area.
Remember, at this point parts of the Cliff wall are already disintegrating or otherwise weak enough to be pulled off, as demonstrated by accessing the S3C area.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 10: the Exit
but there was special handle? And but supposed to be opened by human/subbot, not?Jatsko wrote:as demonstrated by accessing the S3C area.
btw, I have just realized... Subnet doesn't have any crowbar!!! :O
only stupid weak doors that are opened by stupid keys...
My inner Ener is not amused.
Re: Submachine 10: the Exit
Yes but in order to access the handle spot parts of the stone cliff had to be removed; that was what I was getting at.
Re: Submachine 10: the Exit
btw, did anyone ever notice this?
Re: Submachine 10: the Exit
That was... supposedly fixed, not? Or am I wrong? I remember Mateusz saying it was fixed.
Re: Submachine 10: the Exit
was it? I bought the HD version when it first came out and have only played it twice since ... so I concede it's like living in the 1500's in Submachine standards