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Re: Submachine 9 theories and suggestions

Posted: 29 Jan 2014 15:43
by Sublevel 114
I so want to see Lighthouse again! :'D

What do you think, will we see at least one old location in Sub10?

Edit: And Basement, of course. And its mystery.

Re: Submachine 9 theories and suggestions

Posted: 29 Jan 2014 15:58
by The Kakama
It's hard to tell;
1. All the screenshots we have so far are of new places.
2. We are probably in a different layer than the locations in sub1-7, so at best we'll see versions of the basement or lighthouse that are different from what we saw in sub1 or sub2.

Re: Submachine 9 theories and suggestions

Posted: 29 Jan 2014 16:00
by Sublevel 114
we'll see versions of the basement or lighthouse that are different from what we saw in sub1 or sub2.
I don't think so...

Re: Submachine 9 theories and suggestions

Posted: 29 Jan 2014 16:27
by gil2455526
MateuszSkutnik wrote:
RuloCore wrote:Bye bye cute workshop design

25%
Welcome people who can actually see the status without dumb refreshing and emptying cache.
Welcome people who want to follow the progress on a phone or tablet.
Hey... I never tried, but seeing the rise on use, would it be too hard to remake in HTML5?

Re: Submachine 9 theories and suggestions

Posted: 29 Jan 2014 17:48
by WorldisQuiet5256
Okay, I theories that the Temple, may be some form of a museum. But when it was built, it was not suppose to be like a museum you visit in New York, but a bit more of a archives.

Cause in the amount of picture I've seen so far, I can make a connection to its form of Architecture referencing to another type. Like the Architecture itself was built to 'archives' other Structure of the Submachine.

Maybe that is why is is so structurally sound, and Liz Ran there to seek Refuse.
That is the other thing; the Transcript in Submachine 8. Its like Liz and Mur were archived their witness testimonies by the Temple.

The Temple itself is an Archive. Every stone, every structure within the Temple Architecture is made to be an Archive. But at a more detail scale per space used.

Re: Submachine 9 theories and suggestions

Posted: 29 Jan 2014 20:11
by MateuszSkutnik
gil2455526 wrote:Hey... I never tried, but seeing the rise on use, would it be too hard to remake in HTML5?
why are you asking me.

Re: Submachine 9 theories and suggestions

Posted: 31 Jan 2014 11:22
by Ancient Crystal
Because you can give a satisfactory answer.

Re: Submachine 9 theories and suggestions

Posted: 31 Jan 2014 11:36
by Ancient Crystal
A satisfactory answer is inherently defined by the asker, so yes, I want a satisfactory answer.

Re: Submachine 9 theories and suggestions

Posted: 31 Jan 2014 14:23
by RuloCore
MateuszSkutnik wrote:
RuloCore wrote:Bye bye cute workshop design

25%
Welcome people who can actually see the status without dumb refreshing and emptying cache.
Welcome people who want to follow the progress on a phone or tablet.
I don't think any person is so obsessed with the progress to not being able to wait til being at house and consulting it on a laptop/PC/Mac.
But OK, the cache.

Re: Submachine 9 theories and suggestions

Posted: 31 Jan 2014 14:31
by MateuszSkutnik
RuloCore wrote:I don't think any person is so obsessed with the progress to not being able to wait til being at house and consulting it on a laptop/PC/Mac.
You seriously have no idea how obsessed some people can be.