Submachine 10: the Exit
- ENIHCAMBUS
- karma portal traveller
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Re: Submachine 10: the Exit
Simple, they guided her out with hints and other non-personal methods of communication.
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Re: Submachine 10: the Exit
True. What about the second question then?
- Sublevel 114
- layer restorer
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Re: Submachine 10: the Exit
Yeah. They left for her hummer on the roof and navigator in abandonment shipyard. Or something like that.Simple, they guided her out with hints and other non-personal methods of communication.
But really. If Mur was absolutely sure he transported her...
Even if he couldn't see her due his problems with layers vision...
- mentalEngineer
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Re: Submachine 10: the Exit
You could interpret that using a karma portal Mur created is Mur "transporting" you.
Through every problem, raw persistence will prevail.
- ThunderDasher
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Re: Submachine 10: the Exit
subM A G I CJatsko wrote:So it seems we have a bit of a situation.
Who transported her then!?!? And how does Murtaugh not see her if Einstein is at the desert shrine??Sub10 secret - sunshine_bunnygirl_17 wrote:What happened to sunshine_bunnygirl_17? Don't worry, I took care of her. I transported her to the first layer, she's taking care of Einstein when I'm not around.
"...But I shall forgive you. There are some things in life that cannot be achieved." ~Wise man
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
- Sublevel 114
- layer restorer
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Re: Submachine 10: the Exit
replaying submachine.
And again, when I open these Edge's sewers flaps, I again think that Player got some kind of telekinetic karma abilities. :/
And this blue glowing everywhere, and floating bits... Are they game decorations or evidence of Player's abilities?
And again, when I open these Edge's sewers flaps, I again think that Player got some kind of telekinetic karma abilities. :/
And this blue glowing everywhere, and floating bits... Are they game decorations or evidence of Player's abilities?
Re: Submachine 10: the Exit
Floating bits are interesting, yeah. On the one hand, Submachine is healing itself and all that. On the other hand, it seems to be deteriorating. Of course, some parts might be healing and some might be being ruined just on their own.
- Sublevel 114
- layer restorer
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Re: Submachine 10: the Exit
Again and again I replay Sub10 this week, and I again and again realize how small this game is. hahaha
wish Engine is bigger than this.
So, what do yo think, could Player open Edge's tunnels' grates with superpowers, or he did it with bare hands?
wish Engine is bigger than this.
So, what do yo think, could Player open Edge's tunnels' grates with superpowers, or he did it with bare hands?
- ENIHCAMBUS
- karma portal traveller
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- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine 10: the Exit
I think those where loose and the player just used their strength. You wanted him to knock the doors open, this is the most proximate of that...
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Re: Submachine 10: the Exit
Sub10 is the biggest Sub game besides Universe, shush.Sublevel 105 wrote:Again and again I replay Sub10 this week, and I again and again realize how small this game is. hahaha
wish Engine is bigger than this.