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Re: Submachine 9 theories and suggestions
Posted: 27 Jan 2014 16:29
by Bloodhit
How about device that can shift particular rooms to other places? Like a mix between Cube, Sub3 and Sub8 layers. That would be crazy.
Re: Submachine 9 theories and suggestions
Posted: 27 Jan 2014 18:18
by Vortex
that's a good idea
a puzzle that could work with that is having cables across each room, and you would have to order all the rooms properly so that all the cables connect and electricity can flow through to activate some mechanism.
Re: Submachine 9 theories and suggestions
Posted: 27 Jan 2014 18:39
by Sublevel 114
we discuss about what we will see in upcoming submachine. Rooms, puzzles, technologies...
But I noticed one funny thing: None of our ideas appears in game at the end! XD
And HE IS WATCHING RIGHT NOW
Re: Submachine 9 theories and suggestions
Posted: 27 Jan 2014 18:54
by Bloodhit
Well, we have SNEE for it...
Re: Submachine 9 theories and suggestions
Posted: 28 Jan 2014 01:16
by ENIHCAMBUS
Sublevel 102 wrote:we discuss about what we will see in upcoming submachine. Rooms, puzzles, technologies...
But I noticed one funny thing: None of our ideas appears in game at the end! XD
And HE IS WATCHING RIGHT NOW
How true.
![Razz :P](./images/smilies/icon_razz.gif)
Re: Submachine 9 theories and suggestions
Posted: 28 Jan 2014 14:42
by gil2455526
Re: Submachine 9 theories and suggestions
Posted: 28 Jan 2014 14:56
by The Kakama
Hmm... that golden circle made me think that we might be using it like the metal circle we saw in sub8 a bit more.
Re: Submachine 9 theories and suggestions
Posted: 28 Jan 2014 15:14
by Vortex
Wow... I like this screen a lot
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Submachine 9 theories and suggestions
Posted: 28 Jan 2014 15:41
by Bloodhit
That's one fancy ladder.
Re: Submachine 9 theories and suggestions
Posted: 28 Jan 2014 17:39
by Babylon
New screen, but still only 20%
Although, it is a damn nice looking screen. It seems purple is the colour of the week in the submachine.