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Re: RANDOMNESS
Posted: 11 Apr 2015 21:49
by Sublevel 114
gil2455526 wrote:Also, I couldn't figure out the pyramid puzzle. :P Had to walkthrough it
Where's my scissors?
everyone is complanining about
difficulty of the puzzles
damn, I need something more powerful...
Re: RANDOMNESS
Posted: 11 Apr 2015 22:18
by Vortex
As I understood, they aren't complaining because the puzzles are hard, but because they are bad puzzles that don't make one think, they're just uninteresting brute force.
Re: RANDOMNESS
Posted: 11 Apr 2015 22:20
by Sublevel 114
OnyxIonVortex wrote:but because they are bad puzzles that don't make one think, they're just uninteresting brute force.
strange...
and what is "brute force"?
and what's difference between Sub3 puzzle and these?
Re: RANDOMNESS
Posted: 11 Apr 2015 22:22
by Vortex
One of the comments says this:
North by Down wrote:Seconding Montante. This isn't a puzzle game; it's a math test, and not the interesting kind. The "puzzles" range from NP-complete exercises in tedium (solvable only by searching the state space) to arithmetic exercises in tedium. Insight and thoughtfulness are neither required nor particularly helpful.
Re: RANDOMNESS
Posted: 11 Apr 2015 22:31
by Sublevel 114
oh, I understood
thanks :)
I think these people don't like Loop as well XD
Re: RANDOMNESS
Posted: 11 Apr 2015 22:58
by Boingo
Ah, but at least the loop was structured. This (for me) seemed like a mish-mash of puzzle rooms.
But hey, it's still fun to solve puzzles.
Re: RANDOMNESS
Posted: 11 Apr 2015 23:04
by Sublevel 114
yeah, solving the puzzles is fun!!! :D
Why does people use hints and help instead to sit 15 minutes and solve them?..
Re: RANDOMNESS
Posted: 11 Apr 2015 23:15
by Vortex
I didn't use hints nor walkthrough (that's why I got stuck for so long XD)
Re: RANDOMNESS
Posted: 11 Apr 2015 23:17
by ENIHCAMBUS
The puzzles are not actualy hard, the problem is that all the "pieces" are placed in different screens, making harder to experiment and remember.
I couldn't complete the game, I had a bug in Level 4, and after restarting I had another one in Level 3.
Sublevel 102 wrote:and what's difference between Sub3 puzzle and these?
As Vortex pointed out, all these "puzzles" are actualy math tests. Sub3 puzzles relly more in coordinates, and they actualy require thinking as well.
Re: RANDOMNESS
Posted: 12 Apr 2015 01:48
by Jatsko
Gil wrote:So, I played Abandoned Chambers too. So, yep, it's a Submachine 3 clone. Too like the loop to be it's own thing.
Also, many Cube references. (I watched all those movies, so I can relate to them now!!!)
So, the question is, does this game appeal to us or not? Does it appeal to us by giving us a Submachine-like environment to bide our time with? Or are we more occupied with the fact that it's too similar to Submachine to be considered original?
I'm feeling both. I would love to see what this developer could put out aside from Submachine-based games, he seems to have a pretty good art sense down. (Unlike other games such as Afro Ninja, though while pleasing could update their graphics a bit

)