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Re: Submachine 9 theories and suggestions
Posted: 08 Dec 2013 13:12
by RuloCore
Re: Submachine 9 theories and suggestions
Posted: 08 Dec 2013 14:10
by The Kakama
That would be awesome as a new kind of portal.
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: Submachine 9 theories and suggestions
Posted: 08 Dec 2013 14:11
by Sublevel 114
nah
Submachine 10 will be better. :P
Re: Submachine 9 theories and suggestions
Posted: 08 Dec 2013 14:13
by The Kakama
But yes.
Let's see what happens in sub 9 first though.
Re: Submachine 9 theories and suggestions
Posted: 08 Dec 2013 14:16
by Sublevel 114
BTW:
2:03 - reminds about SubmachineWorld and Synapsis puzzle.
Re: Submachine 9 theories and suggestions
Posted: 12 Dec 2013 19:35
by Sublevel 114
so... 20 days of my huge impatience are started. :D
*prays in the Temple, obeys Subgod's will*
Re: Submachine 9 theories and suggestions
Posted: 12 Dec 2013 19:45
by bender
20 days?
Re: Submachine 9 theories and suggestions
Posted: 15 Dec 2013 21:26
by MateuszSkutnik
Sub9 will not be published in 2013. that's just humanly impossible.
letting you guys know first btw.
Re: Submachine 9 theories and suggestions
Posted: 15 Dec 2013 22:30
by bender
He said nothing about January 2014!
Re: Submachine 9 theories and suggestions
Posted: 16 Dec 2013 01:35
by ENIHCAMBUS
MateuszSkutnik wrote:Sub9 will not be published in 2013. that's just humanly impossible.
letting you guys know first btw.
I don't care. I just want the game to be release one day, I knew it was humanly impossible. I really want to wait so you can make the game more larger. Sub8 development went fast because it was a short game (To mirror Sub3).