Page 6 of 103

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 20:44
by Vortex
Yep.
Well, unless we decide to add some hexagonal rooms or things like that, which is unlikely :)
EDIT: also, in some cases like in corridors, would it perhaps be appropriate to disable certain rotations?

Also, if there are voluminous things inside the rooms, they will be 3D-ized too so that rotations look right? That looks like a lot of work...

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 20:53
by dVanDaHorns
OnyxIonVortex wrote:Yep.
Well, unless we decide to add some hexagonal rooms or things like that, which is unlikely :)
EDIT: also, in some cases like in corridors, would it perhaps be appropriate to disable certain rotations?

Also, if there are voluminous things inside the rooms, they will be 3D-ized too so that rotations look right? That looks like a lot of work...
My goal is to play around with the pseudo-rotation effects to see how I can prevent anyone from noticing that the images are all 2D. I have no clue how it will play out yet, but I'll let you guys know if anything in particular will need to be 3D.

As for hexagonal rooms, you can still get the entire room in intervals of 90. (heck, technically the whole room can be captured in 180, but 90 is a bit more realistic.) Just you will have some corners in the middle, etc. Also, if things shift by 45 for some insane reason, (say, a corridor turns 45 degrees), I'll auto-rotate it, so don't worry about that!
And disabling's easy. :D So sure!

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:30
by Sublevel 114
PCG
Chapter 1 - Часть 1
Play - Начать игру
Extras - Дополнительно
Instructions – Инструкции
Achievements – Достижения
Choose language - Выбрать язык
Instructions - Инструкции
Перед вами игра в жанре point'n'click. Используйте мышь, чтобы собирать предметы и использовать их в течение игры.

Горячие клавиши:
Q - изменить качество изображения
S - выключить/включить звук
P - сменить персонажа (только рядом с вентиляционной решеткой)
O - открыть меню опций
Pause/Break - пауза/возобновление игры
Esc - вернуться в главное меню
спасибо вам за игру!

back - назад play - начать игру
Extras - Дополнительно

Early sketches - ранние эскизы Sarah's story - история Сары
Oranges minigame - миниигра "Апельсины" Full credits - Титры

back - назад
Choose language - Выбрать язык

English - Английский

back - назад
Achievements - Достижения

Субмашинный фанат
Найдите спрятанный Кристаллы Мудрости

Nazi
Найдите и кликните на пять грамматических ошибок в течение игры

not yet unlocked - ещё не открыто

previous - листать назад next - листать вперёд

back - назад
for your pleasure.

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:32
by Anteroinen
Was that Russian or Ukrainian?

EDIT:
Omg, don't you see that's a German flag?!
But yeah, the languages should be in their native names.
Why? If you can't recognize your own flag then I must inquire how on earth did you manage to get on the Internet in the first place? I realize some languages, like English are shared by nations, but you're still looking for the flag. I guess if you make it a list of languages that's a different issue.

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:33
by Vortex
thanks Sublevel! added to the file :D

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:34
by bender
This game exists? OR its being made?

Also where I get it

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:39
by Vortex
t's being made.

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:40
by bender
Oh cool!

When will you release it?

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:44
by Vortex
well... we haven't even done a menu yet... so probably a loooong time XD

Re: Pastel Community Game project and discussion

Posted: 13 Dec 2012 21:45
by Sublevel 114
@Ant: It is Russian.
@Redneb: When we finally start to work together. (and delete your extra-tiny signature)