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Re: Submachine 2: the Lighthouse
Posted: 03 Feb 2013 12:56
by Sublevel 114
Funny fact: My first Submachine 2 was... ripo-off version. Actually, this one:
And I thought that it is official! D:
Re: Submachine 2: the Lighthouse
Posted: 03 Feb 2013 13:04
by Vortex
That floor pattern surprisingly looks like something from the Core o_o
Re: Submachine 2: the Lighthouse
Posted: 03 Feb 2013 13:44
by The Kakama
Reminds me of what the 'wiki calls "the new basement".
That floor pattern surprisingly looks like something from the Core o_o
Now we know the lighthouse was part of the core for sure.
Re: Submachine 2: the Lighthouse
Posted: 03 Feb 2013 22:41
by Rooster5man
Regardless of it being a ripoff
I thought it looked like "The New Basement" too, more of that "Matrix" feeling.
And I was using Chrome and I noticed those black squares on Sub2 too, wasn't sure if it was just me, but I thought Mateusz was updating it soon anyway.
Re: Submachine 2: the Lighthouse
Posted: 06 Feb 2013 03:22
by ENIHCAMBUS
The unique rip-off submachine i played was my first sub4.
In the rooftop section at the start of the game, text boxes appears saying to you what to do, like a tutorial.
Re: Submachine 2: the Lighthouse
Posted: 06 Feb 2013 09:13
by The Kakama
In the rooftop section at the start of the game, text boxes appears saying to you what to do, like a tutorial.
No, I think that's real, but Mat took out the tutorial later.
Re: Submachine 2: the Lighthouse
Posted: 06 Feb 2013 19:50
by Boingo
Yep. 100% real for a very long time.
Re: Submachine 2: the Lighthouse
Posted: 11 Feb 2013 07:57
by ENIHCAMBUS
If that placeholder symbol of sub8 come in SNEE, will did the bloody door of sub2 sketch too?
Re: Submachine 2: the Lighthouse
Posted: 11 Feb 2013 14:11
by Rooster5man
If Mateusz wants.
Re: Submachine 2: the Lighthouse
Posted: 17 Mar 2013 18:22
by Sublevel 114
Whoa, after one month of playing DMT series I decided to play Submachine again. And I noticed that Sub1 and Sub2 are still... diaphanous, and it looks very ugly. Is there a way to fix it?