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Re: Submachine 10: the Exit

Posted: 06 Jan 2016 18:12
by oilage
Jatsko wrote:(And hello Oilage! I'm not sure we've met before!)
I don't think so, used to be quite active on the old forum, but less so on this new one. Now its time to remedy that.
So hi dude! Loved your review of sub10, exactly my thoughts!

Re: Submachine 10: the Exit

Posted: 06 Jan 2016 19:00
by Bloodhit
Vortex wrote:I think the link is updated. You can check if it says "schedule" instead of "schedual", then you have the most recent version.

Uhm, where exactly I supposed to see it?

Re: Submachine 10: the Exit

Posted: 06 Jan 2016 19:05
by Vortex
First location, inside the building, where you find the backpack.

Re: Submachine 10: the Exit

Posted: 06 Jan 2016 19:09
by Bloodhit
Vortex wrote:First location, inside the building, where you find the backpack.
Oh, I see. The link is definitely updated then. Thank you.

Re: Submachine 10: the Exit

Posted: 06 Jan 2016 19:15
by Vortex
no prob!

Re: Submachine 10: the Exit

Posted: 09 Jan 2016 23:01
by Sublevel 114
*ends to play Sub10
looks at clock*

WTF?
Oo

Where is a hour???
D:


Yeah, that's not Sub8 with 2m40s...

Re: Submachine 10: the Exit

Posted: 13 Jan 2016 00:15
by Jatsko
{from MAT contact thread}

Where is the proof that it's like that and not as ENIHCAMBUS suggested?

Re: Submachine 10: the Exit

Posted: 13 Jan 2016 00:54
by ENIHCAMBUS
Its really hard to tell actualy, none of the locations in different layers in Sub10 match with these of Sub8, in Sub8 all the locations have different themes, but in Sub10 they are all part of the Northern Gardens. I can't tell appart. My idea was just related on how binary numbers work out, nothing more or less.

Re: Submachine 10: the Exit

Posted: 13 Jan 2016 00:55
by Jatsko
Right, which is why I submitted the question to Mateusz, for clarification.

I wonder if Mateusz doesn't like answering my questions or something.

Re: Submachine 10: the Exit

Posted: 13 Jan 2016 05:17
by Anonymous1
Jatsko wrote:Right, which is why I submitted the question to Mateusz, for clarification.

I wonder if Mateusz doesn't like answering my questions or something.
Have you ever considered the questions you ask are better suited for a standalone game or a Submachine Universe addition in the future? Like those questions that he got during Sub10 development and he only answered like %5 of them. The rest can be answered in later games.

Here's a caveat for you. Mateusz is a business man and does what is best for business and sometimes ignoring certain questions and addressing them later on is what is best for business. He's not outright ignoring you, me or anyone else. He does address things I bring to his attention, as long as they are best for business. :P

Don't take my response as rude, I'm just trying to explain the reasons he does things. IMO at least. Don't take my word for it. :lol:

If you want some examples take a look at my question about what is behind the steel plate on the rooftop. I asked that in 2007. I didn't get an answer until 2015. But in the end, I got my answer, we all got an answer.

It just takes time. And patience. Lots and lots of patience.