Page 47 of 90

Re: A story on paper:60

Posted: 27 Mar 2013 22:53
by Rooster5man
It might be annoying, but can we go to the Transporter and go to JAE if we're not already there? (I forget if we are)

If we ignore THAT command, then I'd say continue exploring outside of the room.

Re: A story on paper:60

Posted: 29 Mar 2013 06:35
by The Kakama
JAE
(It was supposed to be IAE, I'll try to make it clearer)
It might be annoying, but can we go to the Transporter and go to JAE if we're not already there? (I forget if we are)
Problems with that idea:
1. The controls partly damaged by the body.
2. The portal itself looks unusable.
And, you're fairly certain that you're in IBB.
I'd say continue exploring outside of the room.
'Sure you don't want to do anything else in this room? (use stuff, collect stuff etc.)
(Think carefully)

Re: A story on paper:60

Posted: 30 Mar 2013 00:20
by Rooster5man
THOUGHT: Is it possible to use the key-handle on the door in the middle outside the room we're in?

THOUGHT: Unless there's something inside the room we're in and I'm very clueless...

COMMAND: How about exploring the other side of the room we're in now?

Re: A story on paper:60

Posted: 31 Mar 2013 08:10
by The Kakama
Is it possible to use the key-handle on the door in the middle outside the room we're in?
You go there and look at the lock on the door:
Image
No, no square holes on it, only a slit.
How about exploring the other side of the room we're in now?
While 60 is checking the door outside, Snarr and Traskarz take a look at the previously unseen part of the room:
Image

Re: A story on paper:60

Posted: 31 Mar 2013 08:54
by Boingo
Study the dent for traces of weapon, study rusty stains on the wall.
Check that there isn't something lying flat on the shelves.

Re: A story on paper:60

Posted: 01 Apr 2013 09:11
by The Kakama
(I forgot to mention that you have limited control over the other characters, apart from 60. So far, all commands are directed at 60 (if you don't specify the characters name, the command will be aimed at 60 by default)but since he is outside, and Snarr and Traskarz are in the room, you need to choose which person(s) to follow your commands.)

Re: A story on paper:60

Posted: 01 Apr 2013 22:47
by Boingo
Ask Snarr to do the above ^2

Re: A story on paper:60

Posted: 02 Apr 2013 12:55
by The Kakama
Study the dent for traces of weapon, study rusty stains on the wall.
Check that there isn't something lying flat on the shelves.
Ask Snarr to do the above ^2
Snarr walks over and takes a look at the dent and stains:
Image
He finds the dent was made by a gun, and the rusty stains appear to be rust and maybe other chemicals too.
He doesn't find anything lying flat on the shelves.

Re: A story on paper:60

Posted: 02 Apr 2013 19:37
by Rooster5man
Ask Traskarz to remove the ladder from the shelves and bring it outside just in case we might need it.

Re: A story on paper:60

Posted: 03 Apr 2013 07:00
by The Kakama
Who should ask Traskarz?