Page 458 of 908
Re: RANDOMNESS
Posted: 15 Dec 2014 00:54
by Ancient Crystal
ENIHCAMBUS wrote:Ancient Crystal, how do you make these things to fast, you're a really fast action being. I'll consider this when making your page.
Good question, I guess I like taking initiatives. It's a shame I won't be able to do much with the wiki for the coming few days.
Though, you seem to be implying this is a common occurence. I can't quite recall any similar instances, care to elaborate?
Re: RANDOMNESS
Posted: 15 Dec 2014 00:55
by Jatsko
I think he means Community Games Project, Pixel Project, Allukin, Beast, etc. (not sure though)
Edit: So, how should we go about this new-found project?
Re: RANDOMNESS
Posted: 15 Dec 2014 01:05
by Ancient Crystal
True... There's that. And the spam wars. You've sure done your homework, most of that was at it's height way before your time.
Edit, in response to your edit- By writing, I guess. I'll do some basic design in a few days, other than that, we can really only start making articles about things. If we want to apply some kind of style or role-play to the documentation, we can do that just as well once we have some material to work with.
Re: RANDOMNESS
Posted: 15 Dec 2014 01:39
by ENIHCAMBUS
Well, I'm actualy going for Vortex idea then, because that was I understood at first. :p
BTW: I have some SCP ideas, maybe I can share them in your Paranormal thread.
Re: RANDOMNESS
Posted: 15 Dec 2014 09:56
by Vortex
Well, with Error and Crystal that makes 5 people! and we have the wiki now
EDIT:
Sublevel 102 wrote:My idea is just creating "paranormal thread"..
why not both?
Re: RANDOMNESS
Posted: 15 Dec 2014 12:03
by Sublevel 114
lol, your page is funny, Enric. XD
Re: RANDOMNESS
Posted: 15 Dec 2014 19:56
by Vurn
so about you guys Pastel->SCP project thing
name the Keter class the Vurn class
in the name of my unabashed narcissism
Re: RANDOMNESS
Posted: 16 Dec 2014 02:34
by terein
Finals almost over
and then I can live again
Re: RANDOMNESS
Posted: 16 Dec 2014 05:41
by Antares
May I ask what the Community Games Project is?
Re: RANDOMNESS
Posted: 16 Dec 2014 06:02
by WorldisQuiet5256
It where we have some sort of game within the Pastel Forum, but its like Dungeons and Dragons.
Go back a few pages and find a thread for Lighthouse and Einsteins.
Its a good example.
Its mostly post/Command base gameplay that can work within the post so we don't have to go into coding details as much.
One Last thing:
Vurn wrote:name the Keter class the Vurn class
in the name of my unabashed narcissism
Make the Euclid Class: Subbunny, cause Euclid Class blow up in your face at random Moments, but you still know not to make the Subunny Excited so he won't blow up. You would just have to then figure out the rest of the things that set it off to turn it down into a safe class.
And the Safe Class: Roosters. Since he no longer bother us anymore. Like a Grenade, its not as safe, but rather you know what happens when you pull the pin.
And if we are going into this, Then can I be SCP-5256. Knowlegde?
That is if you are going to form a Pandora's Box Task Force Team that is.