Sure, some more interesting and/or popular theories.Jatsko wrote:Maybe one or two? I said some, not all
Submachine 10: the Exit
Re: Submachine 10: the Exit
Re: Submachine 10: the Exit
Found an interesting auditory connection between the Karma facility and the Resin mine...can anyone else hear it?
- ENIHCAMBUS
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Re: Submachine 10: the Exit
You mean the ambient, right?
I also notice that starting sound of the Cliffs area sounds like the sound of 076.
I also notice that starting sound of the Cliffs area sounds like the sound of 076.
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine 10: the Exit
Yes, I do mean the ambient
- Sublevel 114
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Re: Submachine 10: the Exit
If you played SNEE, you immediately detect something is not right in Sub10 OST...
That's why I thought Thumpmonks took some music from SNEE. It's kind of hard to make more than ten ambients without any used source.
That's why Sub10 soundtrack listens strange and different from previous games'.
That's why I thought Thumpmonks took some music from SNEE. It's kind of hard to make more than ten ambients without any used source.
That's why Sub10 soundtrack listens strange and different from previous games'.
Re: Submachine 10: the Exit
Well, it seems like we have some new crucial info concerning teleporters...
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Re: Submachine 10: the Exit
I thought about that actualy. If you know binary you know they are actualy numbers.
000 = 0, maybe its Layer 8 as its were we end up after Sub9
001 = 1
010 = 2
011 = 3
100 = 4
101 = 5
110 = 6
111 = 7
000 = 0, maybe its Layer 8 as its were we end up after Sub9
001 = 1
010 = 2
011 = 3
100 = 4
101 = 5
110 = 6
111 = 7
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine 10: the Exit
I have a question:
Does this mean that Sub4 teleporters jump between layers or not? Something tells me no...Mat wrote:At that early stage I thought that the game will sport the same teleporter as in Submachine 4 for example, you’ll just jump between layers.
Re: Submachine 10: the Exit
What I understand from this phrase is that the teleporter would have had the same aspect as in Sub4, only that now it jumped between layers.