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Re: A story on paper:60

Posted: 15 Mar 2013 23:35
by The Abacus
Look at the wall the arrow is pointing to.

Re: A story on paper:60

Posted: 16 Mar 2013 05:13
by The Kakama
Examine walls and markings. This door don't seem to be possibly opened, so maybe try to force it to open.
60: What do those markings mean?
Traskarz: The ones on the door say "Level 3" and the ones near the arrow say "control quarters".
60: Let's try to force the door open.
Traskarz: I don't think that would work, this kind of door is meant to stand up to a lot of force.
Look at the wall the arrow is pointing to.
All of you see an opening in the wall:
Image

Re: A story on paper:60

Posted: 16 Mar 2013 07:33
by Rooster5man
See if 60 or Snarr can walk through the opening.

Re: A story on paper:60

Posted: 17 Mar 2013 06:41
by The Kakama
See if 60 or Snarr can walk through the opening.
The opening is bigger than it looks, all three of you can go through it:
Image

Re: A story on paper:60

Posted: 17 Mar 2013 06:51
by Rooster5man
Do so.

Re: A story on paper:60

Posted: 17 Mar 2013 06:53
by The Kakama
You just did.

Re: A story on paper:60

Posted: 17 Mar 2013 06:57
by Rooster5man
Oh, I see, lol, seeing the arrow again threw me off.

Walk through the opening on their left, if that's another opening.

Re: A story on paper:60

Posted: 17 Mar 2013 11:14
by borys610
Examine place, where our little, happy company are.

Re: A story on paper:60

Posted: 18 Mar 2013 08:58
by The Kakama
Walk through the opening on their left, if that's another opening.
Examine place, where our little, happy company are.
little, happy company
Image
Anyway, it is a hallway or corridor of sorts.
Anyway, in front of you is this arrangement:
Image
(btw, fixed shading error, if you didn't notice)

Re: A story on paper:60

Posted: 18 Mar 2013 10:21
by The Abacus
(you forgot the end / in your quote)

Look in the gaping hole
Try to open that door in front of you