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Re: Submachine 9: the Temple

Posted: 03 Apr 2014 22:04
by ThunderDasher
*Inserts Chtulu joke here*

Re: Submachine 9: the Temple

Posted: 03 Apr 2014 22:06
by ShadowNiL
Sublevel 102 wrote:SPOILER

first starting screen of Exit:
http://img-fotki.yandex.ru/get/6616/137 ... f7_XXL.jpg
IA! IA! PH'NGLUI MGLW'NAFH CTHULHU R'LYEH WGAH'NAGL FHTAGN!

Re: Submachine 9: the Temple

Posted: 04 Apr 2014 00:28
by WorldisQuiet5256
WorldisQuiet5256 wrote:Its where "All" the murtaughs where for the past 32 years physically.
This proves it.
Image
Image

When he "Woke up" he was at the Future Loop foundation.
Okay...I am trying out something here.
If you can still see these images I posted, can you private message me?

Re: Submachine 9: the Temple

Posted: 04 Apr 2014 11:11
by ShadowNiL
gemini wrote:
OnyxIonVortex wrote:the voice at the end of Sub9, it says that message.
I was thinking it said "well done"

But if it does say welcome normally and in reverse, it could just be something in regards to Submachine 9 mirroring Submachine 2. Afterall, didn't the pamphlet in Sub2 say "Welcome to Kent Lighthouse"
Nice connection there. So where do you think is the exit? Hidden in one of the old ancient locations? Or in an entirely new area?

Re: Submachine 9: the Temple

Posted: 04 Apr 2014 15:38
by The Kakama
I think it will be in a new place, or at least we will start in an old place then find something that takes us somewhere new.
So far the 9 submachine games all mainly take place in different areas, so sub10 should be like that.

Re: Submachine 9: the Temple

Posted: 04 Apr 2014 23:36
by ENIHCAMBUS
Nice connection there. So where do you think is the exit? Hidden in one of the old ancient locations? Or in an entirely new area?[/quote]

Mateusz stated something really different from what you say.
But Quite frankly, Mateusz always finds a way to surprise us every Submachine release, so any idea of the locations you can mind is always going to be debunked.

Re: Submachine 9: the Temple

Posted: 05 Apr 2014 00:25
by Subbot #499
The dungeon is almost certainly the red brick rooms with the arcade machine.

Re: Submachine 9: the Temple

Posted: 05 Apr 2014 00:32
by ENIHCAMBUS
gemini wrote:Speaking of "old ancient locations" did we ever visit the dungeon that is supposedly underneath the lighthouse?
Welcome to the world's famous Kent Lighthouse. This structure has been erected in 1857 by sir Henry o'Toole. It is said that this lighthouse was built on the ruins of a medieval prison dungeon. This is one of our sightseeing attractions as you can go visit the archeological digouts in the lower sections of the lighthouse, just below the basement level. Ask your tour guide for this feature. This lighthouse was amazingly never destroyed, though several wars have been fought over lands of Kent. That allows you to enjoy the original wall structure of this complex.
Subbot #499 wrote:The dungeon is almost certainly the red brick rooms with the arcade machine.
Gem, one of the oldest members, never knew that. OMG, I'm wonder what Mateusz have to say. :shock:

No offence here, just that I can't imagine Mateusz expretion after seing this.

Re: Submachine 9: the Temple

Posted: 05 Apr 2014 07:37
by ENIHCAMBUS
gemini wrote:
No offence here, just that I can't imagine Mateusz expretion after seing this.
He wont express anything. He never responds to me. He never makes references to me. After everything I put him through over the last few years, I guess he has earned that right to treat me like I don't exist. And that is sad. For both of us.
Yes, I forgot that Mateusz ignores, what is strange is how Mateusz ignores you while he is always likely doing what Sublevel says (See Sub1). With the rest of the users they are not especial threats tough.

Re: Submachine 9: the Temple

Posted: 05 Apr 2014 23:38
by zombyrus
Man... I'm so disappointed I missed this release for more than a month. This release in particular, because I know a ton of stuff about Shiva and I would've been so happy to share