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Re: Submachine 10: the Exit
Posted: 27 Dec 2015 22:17
by Vortex
Oooh, that explains it. I was playing without sound XD
Re: Submachine 10: the Exit
Posted: 27 Dec 2015 22:37
by Sublevel 114
I also tried the SHIVA thing but it didn't work.
For me, Shiva is the most bothering thing I seen in Sub10. I kicked him with long stick thousand times, but ]it didn't answer us!.
I though we make contact with him. Asking questions, getting information, etc.
We could know much things...
But no. Access denied.
maybe it is only for me, but I'm sad
Re: Submachine 10: the Exit
Posted: 27 Dec 2015 22:41
by Vortex
^I think that is some of what Mateusz meant to adress in Submachine: the Engine.
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 01:57
by - ak -
Good god, I am totally lost in this game and I loved it.
Soundtracks could have been better though...
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 02:00
by ENIHCAMBUS
The soundtrack really sounded like SubVerse, full with background noises representing machinery and ambient sounds, very different to the melodious tones of Sub7, Sub8 and Sub9.
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 02:52
by - ak -
Yeah, that's my beef with the soundtrack. They felt like they belong in Sub_Universe and not in the main series. Though, I do admit that they're extremely fitting within their environments.
My favorite tune so far is the initial entry area, the Docks.
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 02:55
by Jatsko
I like the meditation temple and level x. And the basements
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 07:09
by Sublevel 114
Glad to hear not only me thought I'm in SubVerse when I listened it.
That's why I like revisited locations the most.
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 11:49
by The Kakama
Vortex wrote:^I think that is some of what Mateusz meant to address in Submachine: the Engine.
Wow, already another sub planned?
Re: Submachine 10: the Exit
Posted: 28 Dec 2015 11:55
by Vortex
Yeah, or at least it was planned, it appeared in the Patreon page. But Mateusz will give priority to his new projects (as he should), so we won't see it for a long time, if ever.