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Re: Pastel Community Game project and discussion

Posted: 29 Jun 2013 22:15
by Boingo
We're kinda stuck for hands on board.
3-4.
2 reply if you're lucky on a day.

How about an alternate timeline, set in the 2060's? The linchpin would be around the time of the cold war?

Re: Pastel Community Game project and discussion

Posted: 30 Jun 2013 07:54
by Babylon
maybe in 2060 the oil has run out, the world is in crisis, and this experiment was supposed to save us somehow.
It would raise some interesting ethical questions anyway.

Re: Pastel Community Game project and discussion

Posted: 01 Jul 2013 05:20
by Boingo
You mean something was going to happen, this government said the project was to save us, and (ooh, opportunity) placed up a force field to protect against insurgents, or other countries.

(Bit like the cold war).

Re: Pastel Community Game project and discussion

Posted: 02 Jul 2013 17:50
by Babylon
Maybe, as I think it was mentioned in one of the back-stories, they are trying to harness the 'energy of the mind' to provide an alternative for the running out oil. It would give us a good opportunity to explore anyhow.

Re: Pastel Community Game project and discussion

Posted: 02 Jul 2013 20:43
by Boingo
where's vortex when you need him?

Re: Pastel Community Game project and discussion

Posted: 02 Jul 2013 21:10
by Babylon
Damn right, he'd have something good to say. At the moment I'm kinda dried up when it comes to this sort of thing.

Re: Pastel Community Game project and discussion

Posted: 03 Jul 2013 04:56
by Boingo
No offence intended...:? I wasn't expecting such a dynamic answer!

I think we need to keep the mind energy thing secret to the rest of this fictional world.
Just saying ;)

Re: Pastel Community Game project and discussion

Posted: 03 Jul 2013 11:41
by The Abacus
I don't think "mind energy" is very realistic – what if the experiments are to develop some sort of psychological weapon?

Re: Pastel Community Game project and discussion

Posted: 03 Jul 2013 11:45
by The Kakama
Good point. Maybe the "dark forces" would be better.
Just a suggestion.

Re: Pastel Community Game project and discussion

Posted: 03 Jul 2013 12:21
by Vortex
How's that more realistic?

Anyways, if we're gonna set it in an alternate reality, there's no need for the plot elements to be realistic, only verosimile and self-consistent.