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Re: off topic
Posted: 27 Aug 2013 13:23
by Vurn
this
Re: off topic
Posted: 27 Aug 2013 16:49
by - ak -
This too :3
Anyway, I'm chilling in a church basement for a meeting soon and to stay out of soup-like humidity and blazingly hot day.
Re: off topic
Posted: 27 Aug 2013 17:01
by ENIHCAMBUS
The Kakama wrote:Sublevel left, Enihcambus wants to replace Sublevel by being evil.
You're starting to know my powers.
Okay, when a member left (or is killed by me), I use the info gattered from dead members and remplace them. I'm not only remplacing Sublevel, I'm remplacing everyone.
Re: off topic
Posted: 28 Aug 2013 14:19
by - ak -
Oh noes, I might be next D:
Beside, I'm heading to work soon

whee.
Re: off topic
Posted: 28 Aug 2013 14:29
by The Kakama
Good luck, then.

Re: off topic
Posted: 29 Aug 2013 02:20
by ENIHCAMBUS
I was thinking about that too, but Mateusz said that Sub10 will be released in 2014, unless he changes his plans. In fact, Submachines 10th anniversary will be around September 2015. Thats about 2 years from here. However its Mateusz decition to think about his plans anyway.
Re: off topic
Posted: 29 Aug 2013 07:05
by The Kakama
I think I prefer Mateusz's plans, no point delaying just for that extra year.
Besides, since there's no end to how many submachine games he can make, maybe he can make a submachine game in 2015 to celebrate the 10th anniversary of submachine.
Re: off topic
Posted: 29 Aug 2013 09:31
by The Abacus
that would make sense...
Re: off topic
Posted: 29 Aug 2013 17:36
by Babylon
As I mentioned before, I'm interested in doing a forum story/game here.
I'm working on in now, and so if anyone was interested enough, it could be ready to go in the next couple of days.
But there is one thing to sort out first, and I was wondering if you could give me some input?
Would it be better to have a single character who everyone commands, or each player have their own character and let them make their own choices?
Re: off topic
Posted: 29 Aug 2013 18:43
by Vortex
the second option is what i'm aiming for in the story i am creating, but the first option has proven to be very reliable, so... I don't know which one to suggest.