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Re: Pastel Community Game project and discussion

Posted: 25 Jun 2013 20:50
by Vortex
Like I said, I don't think we should be making more backstories as of now. Just taking the best ideas of each story, and if it's necessary, "filling the holes". But whole new stories would just complicate the thing adding even more ideas.

Re: Pastel Community Game project and discussion

Posted: 25 Jun 2013 20:53
by Boingo
No, i meant piecing them together.
We need to do it somehow, so by suggesting different ways of doing it, we will get that bit over and done with.

Re: Pastel Community Game project and discussion

Posted: 25 Jun 2013 20:55
by Babylon
Sorry, I've been a little absent minded of late, things have been a little...busy here, so I forgot to check this forum for a while. I'll make you admin presently.

Re: Pastel Community Game project and discussion

Posted: 25 Jun 2013 21:06
by Vortex
Boingo wrote:No, i meant piecing them together.
We need to do it somehow, so by suggesting different ways of doing it, we will get that bit over and done with.
But I think that we should discuss it in real time rather than each one making their own interpretation and then voting. That is, making a page for The Story with all the ideas inside, and let people edit and build the parts they want.

Re: Pastel Community Game project and discussion

Posted: 25 Jun 2013 21:33
by Babylon
An Admin Is Now You Boingo!

Re: Pastel Community Game project and discussion

Posted: 26 Jun 2013 05:07
by Boingo
Ah, thank you. :)
OnyxIonVortex wrote:
Boingo wrote:No, i meant piecing them together.
We need to do it somehow, so by suggesting different ways of doing it, we will get that bit over and done with.
But I think that we should discuss it in real time rather than each one making their own interpretation and then voting. That is, making a page for The Story with all the ideas inside, and let people edit and build the parts they want.
Okay. We have background story suggestions here. Entries closed. http://pcg-documentation-site.wikia.com ... nd_Stories

Then we have suggestions for in game plot. Not so important right now, but just to clarify.

So the page you want is here: http://pcg-documentation-site.wikia.com/wiki/Plot
It's only accessible via 'phase one' but Babylon can fix that. (Because I can't :) )

So, we make a basic outline of what all four of them have in common?
And then we start agreeing on adding other bits and bobs?
And then we move on to the storyboard?

Re: Pastel Community Game project and discussion

Posted: 26 Jun 2013 08:17
by Vortex
Yeah, I think that's the best procedure :)

Re: Pastel Community Game project and discussion

Posted: 26 Jun 2013 08:22
by Boingo
Right. But remember, it has to be detailed by the end ;)
Okay! I'll get it one there...

Re: Pastel Community Game project and discussion

Posted: 26 Jun 2013 17:10
by Babylon
Okay, we should come up with a list of similarities between the back-stories, so we know what they all have in common.
-All of the back stories contain human experimentation, in some manner, usually regarding the mind.
-They all contain the setting of a destroyed or abandoned science facility.
-All feature a organization or corporation, who are the ones doing the experimenting.

Re: Pastel Community Game project and discussion

Posted: 26 Jun 2013 17:37
by Vortex
Yeah, that's a good idea.