Re: Jatsko's YouTube Discussion Thread boiiiiii
Posted: 05 Jun 2017 03:09
..just posting this here since I don't think it really fits anywhere, and you seem to be interested in little hacks like this, Jatsko..
One thing I've always found weird is how save files are shared between the downloaded HD Submachine games. Well, it turns out, if you know how, you can do some pretty cool things with that..
Okay, so, here's the deal. Every Submachine game is made up of rooms, right? Well, each of those rooms have an ID. The ID is unique to the game -- but, two games can have rooms that have the same ID (one in each game).
If you go to a room with, say, ID 10, in Sub1, then click on "continue" in Sub2, you'll be put into Sub2's room with ID 10.
Here's two maps:
Sub1: http://i.imgur.com/nO429QD.jpg
Sub2 (Digouts): http://i.imgur.com/nETu9fQ.jpg
To prove it works -- try it out for yourself. Open up Sub1-HD using Adobe Flash Player, go to room 10 (down and right from spawn), exit Sub1, open Sub2-HD, and click "continue". You'll end up in Sub2's room 10, which is the on the ladder beside the lower sewer entrance, as the Sub2 map shows.
Also, this trick might be slightly OS-dependent, if for whatever reason save files are stored differently across systems. But I think if you open both HD SWF files in Adobe Flash Player, it should work.
And of course, this can get you into kind of funny situations – for instance, if you go down the ladder after "warping" to Sub2-room10 (from Sub1-room10), since the ladder won't have been pulled down, you'll see that you can't go back up because the ladder is missing!
It's a fun little thing to experiment with. I've fully mapped Sub1 and Sub2. Sub3 and Sub5->8 don't have the same save/load mechanisms so I'm not sure it's possible to do much like this with those games, but Sub1,2,4,9,10,32,0 and FLF all work.
One thing I've always found weird is how save files are shared between the downloaded HD Submachine games. Well, it turns out, if you know how, you can do some pretty cool things with that..
Okay, so, here's the deal. Every Submachine game is made up of rooms, right? Well, each of those rooms have an ID. The ID is unique to the game -- but, two games can have rooms that have the same ID (one in each game).
If you go to a room with, say, ID 10, in Sub1, then click on "continue" in Sub2, you'll be put into Sub2's room with ID 10.
Here's two maps:
Sub1: http://i.imgur.com/nO429QD.jpg
Sub2 (Digouts): http://i.imgur.com/nETu9fQ.jpg
To prove it works -- try it out for yourself. Open up Sub1-HD using Adobe Flash Player, go to room 10 (down and right from spawn), exit Sub1, open Sub2-HD, and click "continue". You'll end up in Sub2's room 10, which is the on the ladder beside the lower sewer entrance, as the Sub2 map shows.
Also, this trick might be slightly OS-dependent, if for whatever reason save files are stored differently across systems. But I think if you open both HD SWF files in Adobe Flash Player, it should work.
And of course, this can get you into kind of funny situations – for instance, if you go down the ladder after "warping" to Sub2-room10 (from Sub1-room10), since the ladder won't have been pulled down, you'll see that you can't go back up because the ladder is missing!
It's a fun little thing to experiment with. I've fully mapped Sub1 and Sub2. Sub3 and Sub5->8 don't have the same save/load mechanisms so I'm not sure it's possible to do much like this with those games, but Sub1,2,4,9,10,32,0 and FLF all work.