Daymare Town 4 Theories and Sugestions
Re: Daymare Town 4 Theories and Sugestions
Yup...we hope.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 4 Theories and Sugestions
THIS IS AWESOME!!!
Edit: more than one hour! :O
Edit 2: My theory about underground city is confirmed?..
Edit 3: What painting program does Matt use?
Re: Daymare Town 4 Theories and Sugestions
Flash, I'd guess. It's clearly vector art, and he has already said he draws directly in Flash.Sublevel 102 wrote: What painting program does Matt use?
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Daymare Town 4 Theories and Sugestions
I've seen this kind of structure before.
Here is a image of it.
Here is a image of it.
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
- Ancient Crystal
- subnet notes finder
- Posts: 920
- Joined: 18 Dec 2012 14:47
- Location: "Of Empathy" Core section
Re: Daymare Town 4 Theories and Sugestions
Yep, that video pretty much speaks for itself. I'd love to see a sped-up timelapse version, could you put one up or alow us to download it and do it ourselves?
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Daymare Town 4 Theories and Sugestions
got one ready.Ancient Crystal wrote:Yep, that video pretty much speaks for itself. I'd love to see a sped-up timelapse version, could you put one up or alow us to download it and do it ourselves?
releasing tomorrow.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 4 Theories and Sugestions
After you’ve watched it – realize that this is just one location in a game that contains over 100 of them
:Dover 100 of them
*dances*
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Daymare Town 4 Theories and Sugestions
First pastel age: Rewoludge age.I think those two pictures are quite self explanatory. It takes time, because DMT1 was done 6 years ago, and it was just a side sketch project. Since then it grew to become arguably my most important world and the best series of games.
Second pastel age: Submachine age.
Third pastel age: Daymare age.
What changes do you plan to do since that?
Does that mean that DMT is more than just a PNC game?the daymare world proved to be flexible and able to contain different gameplay architectures. Yes, latest addition of Daymare Cat kind of paved the way of evolution of this series. More on that in 2014.
I will cool to see the people of the town doing more stuff than just standing on place.
Does that mean that you hate Submachine?the submachine world is kind of closed in it’s mechanics and structure
Does that mean that the Subnet died?
Does that mean that you don't want to create sub9, sub10, ongoing spin-offs and SNEE updates?
Well if you don't like Submachine, then stop making them!!!
And what about Rewoludge?
ENIHCAMBUS: State of the Art Scanning!