Submachine Universe
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine Universe
How I didn't realice this before, the presence of sand in locations 232 and 580 now makes more sence than ever...
What if these locations along with the 32 Chambers, were somewhere near the surface?
What if these locations along with the 32 Chambers, were somewhere near the surface?
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine Universe
Or somewhere way below it.ENIHCAMBUS wrote:How I didn't realice this before, the presence of sand in locations 232 and 580 now makes more sence than ever...
What if these locations along with the 32 Chambers, were somewhere near the surface?
- mentalEngineer
- subnet technician
- Posts: 290
- Joined: 03 Jan 2015 14:04
- Location: Pixelmachine
Re: Submachine Universe
Well, 323 does represent the Kent National Park where Murtaugh visited... and lost an arm.
580 Represents the video of the icy pier.
These are both locations believed to be on the surface.
Maybe they were clues all along.
580 Represents the video of the icy pier.
These are both locations believed to be on the surface.
Maybe they were clues all along.
Through every problem, raw persistence will prevail.
Re: Submachine Universe
There's no coordinate 323.mentalEngineer wrote:Well, 323 does represent the Kent National Park where Murtaugh visited... and lost an arm.
580 Represents the video of the icy pier.
These are both locations believed to be on the surface.
Maybe they were clues all along.
You must have meant 232.
Also, that video in 580 show the location by the Kent Lighthouse, not Waterfall. I don't believe they're anywhere close to each other considering that Murtaugh spent some time himself there where he lost his arm. They would be in the same major area, city, county, ocean-side, or nation, though.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
here's question I think I asked before already, but still:
Is it known, was ambient from MNT and Escape from JIG taken from free libraries, or was made by Thumpmonks or by someone else for games?
Is it known, was ambient from MNT and Escape from JIG taken from free libraries, or was made by Thumpmonks or by someone else for games?
Re: Submachine Universe
I keep asking people for links to any of the SubVerse ambients, but no one seems to know of any :/
- Anonymous1
- subnet technician
- Posts: 408
- Joined: 09 Sep 2015 18:39
Re: Submachine Universe
freesound.org has quite a few of them, it has Sublevel's rabbit room ambient. It has my twin's room ambient.Jatsko wrote:I keep asking people for links to any of the SubVerse ambients, but no one seems to know of any :/
If you do a search for creepy or dark ambient, you'll usually find them. If I find a few more I'll link them
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine Universe
I know that ambients such as 006 or 875 tend to be of the most commonly used out there.
ENIHCAMBUS: State of the Art Scanning!
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
Guys. Can you please reset SubVerse (cleaning cache and flash storage files) and try to enter 580 location, please?
Do you have a problem with loading this location?
thx
Do you have a problem with loading this location?
thx