Page 28 of 53

Re: mr. Stick adventure

Posted: 25 Mar 2013 16:37
by Vortex
Sublevel 102 wrote:Noone doesn't want to use long rod on the button.
OnyxIonVortex wrote:Command: try to use it in the button of the left wall.
-_-

Re: mr. Stick adventure

Posted: 25 Mar 2013 18:54
by Sublevel 114
-_-
< ...
..
.

first:
Hint please!
Definitely hints, please.
then:
As I see, if I don't give you a hint, this thread will be dead, right?
Well...
*does effort*
THIS THING YOU ALREADY TRIED TO DO SEVERAL TIMES
then:
Command: try to use it in the button of the left wall
-_-

So, please, answer me, why noone thought to use long rod on button? >

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:16
by Vortex
I told:
anyways, if we tried to do something several times with no result, it's normal that we deliberately avoid posting more commands about it. You can't blame us.
Of course we thought of using it (at least I did), but we dismissed it precisely because you said you wouldn't take "repeating" commands XD

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:20
by Sublevel 114
< O_o
So, your logic is if you can't open door, you will not try to open it again later after you find a key???
O_o >

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:22
by borys610
Yes, exactly.

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:23
by Vortex
Sublevel 102 wrote:< O_o
So, your logic is if you can't open door, you will not try to open it again later after you find a key???
O_o >
Not prioritarily, if the door owner keeps saying "no, it's not that way, i'm tired of seeing you checking it again and again"
:P

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:30
by Sublevel 114
< Vortex: If you reference to Steve, then I should upset you...

And I really afraid to start Beyond story... you should know why... It will die next day after starting... >

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:34
by borys610
To end discussion: Steve: use long rod on the button.

Re: mr. Stick adventure

Posted: 25 Mar 2013 19:34
by Vortex
Sublevel 102 wrote:< Vortex: If you reference to Steve, then I should upset you... >
what?

What I meant to say is that if people post related commands many times and all of them fail, they take it as a sign that they can't do anything about it, so when a new item is acquired for example, that command is one of the last they would try, they would prioritize another kind of actions.

At least I see it that way. I don't mean to offend you (nor steve :B ).

EDIT: Also from these situations you can earn experience for your next project, and you said that's one of the points of this story, not? :P

EDIT2:
Sublevel 102 wrote:And I really afraid to start Beyond story... you should know why... It will die next day after starting...
Not if you plan it the right way. Don't be pessimistic :( I know you can do it!

Re: mr. Stick adventure

Posted: 25 Mar 2013 20:24
by Sublevel 114
from these situations you can earn experience for your next project
<I shouldn't include puzzles like "find the key - use it to open the door" ?
O_o
Sorry, but I can't do it. It is better to close the story...>

Edit:
<Ok, tommorow I will post next sequence>