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Re: Submachine 10: the Exit

Posted: 22 Dec 2015 09:40
by The Kakama
The Kakama wrote:What are the locations of all the portal stabilizers?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 09:43
by Vortex
If you mean the "springs" you put in the karma portal wheel in 000, I remember there's one in the ox skull pedestal in 110.

Anyways I think Shadow made a walkthrough in previous pages, you can look there.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 11:34
by Bloodhit
You have left the Submachine
Holy shit! It's over! Amazing! Have to look up 2 things, but whatever.

Found 6 secrets put them into S-3-C room nothing happen, what to do?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 11:36
by Vortex
Bloodhit wrote:
You have left the Submachine
Holy shit! It's over! Amazing! Have to look up 2 things, but whatever.

Found 6 secrets put them into S-3-C room nothing happen, what to do?
there are 10. 5 of them go to unlock the red lasers, 5 of them go in the pedestals.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 12:04
by Bloodhit
Oh, game autosaves you outside of lighthouse, that unfortunate. Where is my "go back into the submachine to found more secrets" button, Mateusz? :lol:

Well, anyway here we go for round 2!

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 12:57
by punymortal
I used 3 of the 4 fuses from the lighthouse at 100, 110 and 111 and I don't know where to use the last one, any help?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 13:17
by Vortex
Sub6

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 15:36
by Jatsko
Here's my playthrough which contains 6 of the 10 secrets. It was such a journey, let me tell you!

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 16:24
by Isobel The Sorceress
Can't find captain's id. I got to the light of the light house, but then it throws me back to the loop.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 16:26
by Anonymous1
Isobel The Sorceress wrote:Can't find captain's id. I got to the light of the light house, but then it throws me back to the loop.
Go to the left of the light to get the ID
Go to the right of the light to get the coil


Just like Submachine 2. :P