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Re: Submachine 10: the Exit

Posted: 22 Dec 2015 03:39
by ShadowNiL
P788 wrote:OMG FINISHED IT!!!!!!

Mind got BSOD'd.

Going to bed now. So happy now...
Good night. And you're welcome.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 03:46
by Anonymous1
Shall I create a separate thread for the ending or keep that stuff in here with spoiler tags?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 04:30
by koark
yay! its finally here! its really fantastic!

anyway im stuck:

so i used the stabilizers to get to the sub 3 area in 100
and i used the range confirmators to get to the sub 4 area in 010
i found the battery and placed that in the ship.

i have all 4 rune pictures, 3 plasma charges, and a blockade removal tool. i used the light orb in the sub 5 area to power the portal in 111, and im guessing i need another one for the sub 8 section in 101, along with one more ladder piece.


any tips?

edit: nvm, moved on.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 05:38
by Lyds
Hey everyone! Wow, I haven't been on here in a while...

Anyway I am completely stuck. Here's a short list of where I'm at:

- I need a valve for the loop in 100
- need a cog wheel for 001
- need a 3rd glowy green thing (forget what they're called...) for the sub 6 location in 110
- need the last ladder rung for the sub 8 location in 101
- need a sphere of light for the thing in 111

No idea where to find any of this, I'm stuck. Right now in my inventory I have a triple A battery, coil, air lock handle, long stick, and insulator cap.

Any hints/advice?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 06:25
by koark
Lyds wrote:Hey everyone! Wow, I haven't been on here in a while...

Anyway I am completely stuck. Here's a short list of where I'm at:

- I need a valve for the loop in 100
- need a cog wheel for 001
- need a 3rd glowy green thing (forget what they're called...) for the sub 6 location in 110
- need the last ladder rung for the sub 8 location in 101
- need a sphere of light for the thing in 111

No idea where to find any of this, I'm stuck. Right now in my inventory I have a triple A battery, coil, air lock handle, long stick, and insulator cap.

Any hints/advice?
use the insulator cap to prevent an electrical signal in 011 the third green thing should be in that area also.

how did you get to the area in 110 where you place the glowy green things. all i can see are 2 pedestals with red lights, and the tunnels, which i have thoroughly explored

second edit: what do you do with the hatch valve

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 06:37
by Lyds
koark wrote:
Lyds wrote:Hey everyone! Wow, I haven't been on here in a while...

Anyway I am completely stuck. Here's a short list of where I'm at:

- I need a valve for the loop in 100
- need a cog wheel for 001
- need a 3rd glowy green thing (forget what they're called...) for the sub 6 location in 110
- need the last ladder rung for the sub 8 location in 101
- need a sphere of light for the thing in 111

No idea where to find any of this, I'm stuck. Right now in my inventory I have a triple A battery, coil, air lock handle, long stick, and insulator cap.

Any hints/advice?
use the insulator cap to prevent an electrical signal in 011 the third green thing should be in that area also.

how did you get to the area in 110 where you place the glowy green things. all i can see are 2 pedestals with red lights, and the tunnels, which i have thoroughly explored

second edit: what do you do with the hatch valve
Ah, thanks! And to answer your questions:

Go up at the pipe in 110 after the 2 pedestals. Use the hatch valve there.

Edit: just made it to the Sub 1 location. Holy shit.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 07:35
by The Kakama
Where are all the 3 light spheres?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 07:43
by Lyds
What do you do with the plasma coil?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 08:50
by The Kakama
Looks like a glitch; when I click one on a karma portal, I only hear ambiance, only when I click again I actually teleport.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 08:51
by Vortex
That happened to me, but just once.