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Re: Submachine Universe
Posted: 14 Sep 2014 19:17
by RoentgenDevice
I never understood how fast you guys are finding new locations! I'm still looking for Rulo's room
Re: Submachine Universe
Posted: 14 Sep 2014 19:20
by Vortex
in my case it was a stroke of luck. i've always been pretty slow in finding new locations.
i found nothing more btw. it looks like Mateusz released a part of the update early as a birthday present
Re: Submachine Universe
Posted: 14 Sep 2014 19:27
by MateuszSkutnik
OnyxIonVortex wrote:i found nothing more btw.
fail.
Re: Submachine Universe
Posted: 14 Sep 2014 19:29
by ThunderDasher
RoentgenDevice wrote:I never understood how fast you guys are finding new locations! I'm still looking for Rulo's room
Same here. I'm freakin' derpish on the moment, skimming through room after room after room trying to find new things.
Problem is, my SNEE file has gone to the Loop, so I've just started one over and I'll have to redo all item puzzles (Weight cube, Wisdom Gem and Valve thingies) to get through some places.
Yaaaaaay. *shrugs*
EDIT:
MateuszSkutnik wrote:OnyxIonVortex wrote:i found nothing more btw.
fail.
This actually made me laugh.
I remember another game developer that was always serious and stuff (Not grumpy or anything, just not too used to making jokes) and some random guy came into his forum and asked for him (In the most perfect "rubbish internet language") to add a whole lot of new content (And a bunch of nonsense, as well).
His only answer was "no u". Story of my life.
Re: Submachine Universe
Posted: 14 Sep 2014 19:30
by Vortex
MateuszSkutnik wrote:OnyxIonVortex wrote:i found nothing more btw.
fail.
well, Q.E.D. i'm not good at finding new locations XD
back to Subverse!
Re: Submachine Universe
Posted: 14 Sep 2014 19:32
by MateuszSkutnik
btw - I literally revisited every single location, and nowthe subnet is almost HD-ready.
It will be possible to buy this thing and have it forever and ever on your disk.
maybe not now, but in a year or so, why not.
I played all in fullscreen and it looks good right now.
The only thing left to do is to encrypt the locations .swf files into something less obvious than a location coordinate. That will have to be done for downloadable version (where that data folder is available and you could just look inside to find all locations).
just updating on the matters at hand.
Re: Submachine Universe
Posted: 14 Sep 2014 19:35
by gil2455526
Heheh, the buttons at 541 work now
Re: Submachine Universe
Posted: 14 Sep 2014 19:36
by Vortex
MateuszSkutnik wrote:btw - I literally revisited every single location, and nowthe subnet is almost HD-ready.
It will be possible to buy this thing and have it forever and ever on your disk.
maybe not now, but in a year or so, why not.
really? that's awesome!
but what will you do with subsequent updates then? release them as downloadable and installable additions to the main game?
Re: Submachine Universe
Posted: 14 Sep 2014 19:47
by WorldisQuiet5256
Wait...btw?
Do you mean btn.
There no such room listed in the wiki.
So I take it my room has not been release yet then.
Only Rulo?
Re: Submachine Universe
Posted: 14 Sep 2014 19:48
by Vortex
WorldisQuiet5256 wrote:Wait...btw?
Do you mean btn.
There no such room listed in the wiki.
So I take it my room has not been release yet then.
Only Rulo?
do you refer to my post?
btw means "by the way", i wasn't referring to new coordinates. i'm still searching.