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Re: A story on paper:60

Posted: 17 Feb 2013 11:47
by The Kakama
the yellow-ish one
The big square building on the right.
You go to that building first.
Image
You see it is a faded green colour, and there are strange writings on it.

Re: A story on paper:60

Posted: 17 Feb 2013 12:13
by borys610
Ask your albino friend if he know what that writings mean, or try to remember if you know, or try to use your translator, if it can be used this way.

Re: A story on paper:60

Posted: 17 Feb 2013 12:55
by The Abacus
Look for a door

Re: A story on paper:60

Posted: 17 Feb 2013 14:28
by The Kakama
Ask your albino friend if he know what that writings mean, or try to remember if you know, or try to use your translator, if it can be used this way.
You don't remember anything but your nickname prior to waking up in the ship. So:
60: What do those writings mean?
Snarr: Oh, it says "warehouse 4"
Look for a door
Look carefully, there are 3 doors, 1 on the right, and 2 on the left.

Re: A story on paper:60

Posted: 17 Feb 2013 14:49
by The Abacus
Examine the one furthest to the right.

Re: A story on paper:60

Posted: 17 Feb 2013 15:07
by Vortex
And enter if it's appropriate.

Re: A story on paper:60

Posted: 18 Feb 2013 08:07
by The Kakama
Examine the one furthest to the right.
You take a closer look.
Image
Oh, dear! It's too small for 60. Snarr isn't sure whether he should enter.
Should he?

Re: A story on paper:60

Posted: 18 Feb 2013 08:16
by xetroV
Maybe not, just try another ones.

Re: A story on paper:60

Posted: 18 Feb 2013 08:57
by The Kakama
Maybe not, just try another ones.
You go the ones on the left.
Image
These ones are big enough for 60.

Re: A story on paper:60

Posted: 18 Feb 2013 09:47
by The Abacus
Try to open both doors. If they don't budge use the crowbar.