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Re: mr. Stick adventure
Posted: 18 Feb 2013 21:25
by Vortex
I think you gave so well hidden clues that I don't know anymore what is a clue and what is not XD
also, normally in games we have locked boxes, and we have to look for codes to input. Here is the opposite, we have hundreds of codes and nowhere to put them. What do you want us to do? XD
EDIT: Anyways, some ideas I got are:
-using the tube to blow and move the button of the lower room.
-looking for a way for that mysterious red button to show up again.
-examining the inside of the lantern.
Re: mr. Stick adventure
Posted: 18 Feb 2013 21:27
by Sublevel 114
What do you want us to do?
< to solve super-easy puzzle of course... >
Re: mr. Stick adventure
Posted: 18 Feb 2013 21:30
by Vortex
Okay, but don't rush me, I wanna take my time XD let's see...
Command: examine the inside of the lantern.
Re: mr. Stick adventure
Posted: 18 Feb 2013 22:09
by borys610
We still have this puzzles:
moving deeper button
hole that does nothing
hole in the shaft, that we need proper tool to use
box to open
door to open
paper that does nothing
symbols on the paper
Re: mr. Stick adventure
Posted: 19 Feb 2013 10:22
by The Abacus
Peel away the film on the key card and try to move the locked box
Re: mr. Stick adventure
Posted: 19 Feb 2013 12:40
by The Kakama
Try looking at the carton/box when you turn off the lights.
Re: mr. Stick adventure
Posted: 19 Feb 2013 19:45
by Sublevel 114
<OK, since this moment I don't use old useless repeating commands.
If you can't see your commands in my posts it means that they are what I said before. Sorry. >
Peel away the film on the key card
Mr Stick can definitely say that keycard hasn't film.
Try looking at the carton/box when you turn off the lights
Mr. Stick remembers that when he moved that box first time, every side of box was lighted, and later, after turning off the lights, he didn't see any strange things on it. Yeah...
Command: examine the inside of the lantern/flashlight
Mr. Stick examines flashlight closely, and finds the thing that he didn't notice before: small lid at the end of flashlight. He opens it and takes two small battery from it.
Mr. Stick is interested, what to do with them. Maybe he should placed them back
for now?
Re: mr. Stick adventure
Posted: 19 Feb 2013 19:49
by Vortex
Command: Place them back. They might come in useful later >:)
Also, try and see if the tube trick works also for the button, sticking one extreme to it and blowing through the tube to make pressure.
Re: mr. Stick adventure
Posted: 19 Feb 2013 20:02
by Sublevel 114
command: Place them back. They might come in useful later
Mr. Stick puts batteries back to flashlight.
Also, try and see if the tube trick works also for the button, sticking one extreme to it and blowing through the tube to make pressure.
No. This button has some kind of spring that returns the button to original position. Even if button hasn't spring, Mr. Stick couldn't move it,using this way.
So... Steve waits for new commands.
![Image](http://i47.tinypic.com/35an9yo.png)
Re: mr. Stick adventure
Posted: 19 Feb 2013 20:05
by Vortex
Well there are few things left to examine already XD
Command: go to the lower floor and examine both lamps. I assume there's no space behind the big box, but if there is, try to examine there too.