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Re: Submachine Universe
Posted: 24 Jul 2014 03:16
by ENIHCAMBUS
If there's going to be a new XYZ location, I guess it will be around 200-299, because there's only 6 locations there.
Re: Submachine Universe
Posted: 24 Jul 2014 05:35
by Sublevel 114
Doesn't Mateusz make them random?
(except locations of lighthouse, rot, etc)
Re: Submachine Universe
Posted: 24 Jul 2014 08:57
by Vortex
yeah, the locations look more random than uniform, especially the first ones, there are some that are contiguous.
Re: Submachine Universe
Posted: 24 Jul 2014 17:16
by ENIHCAMBUS
Yet, it could be a random number between 200 and 299.
Re: Submachine Universe
Posted: 24 Jul 2014 18:07
by Vortex
hmm, okay, you win
Re: Submachine Universe
Posted: 25 Jul 2014 03:08
by ENIHCAMBUS
The voice in 100 is somewhere between 1 and 2 kHz.
Re: Submachine Universe
Posted: 26 Jul 2014 07:43
by ENIHCAMBUS
I find the contraption of the base of the Ziggurat in 378 odd, like if it where an optical ilution or something.
Re: Submachine Universe
Posted: 27 Jul 2014 19:28
by Babylon
I always had a theory that the coordinates in the submachine ran like rock strata. Never really tested it, and there's nothing to support it, it just kind of seems to makes sense. Like, all the red brick rooms would be in a similar range. Have one similar coordinate.
Re: Submachine Universe
Posted: 28 Jul 2014 10:35
by Vurn
After I used the valve in the location 006, Stone Loop, to open the door in 192, Stone Room. However, I need another valve to open the hatch in 731, Escape from JIG Room, and there are no other valves? Submachine Wiki says there are two, in the Snow Room, chr, accessed through the Lab, 001, (I used that one) and also in the Study, 628. There doesn't seem to be any valve in that location, though?
EDIT: Nevermind I am stupid, I found that valve literally a second after posting this.
Re: Submachine Universe
Posted: 28 Jul 2014 12:57
by Vortex
there are two months of summer left... the update might be coming soon