Submachine 10: the Exit
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine 10: the Exit
At the top of the ship, you need ID card.
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine 10: the Exit
Uh... I don't know anything about that..........WorldisQuiet5256 wrote:Can you be specific?P788 wrote:
Where did you find the light crown? :O
I know you mean 'ship', but where on the ship?
I saw somewhere that there was a ID card in the Sub2 location but I can't find it. Maybe to get to the captain's area in the ship and there would be the light crown, idk, that's what I thought after reading your post, but idk...
Here's what I have:
7 pictures
11 notes
2 plasma coils
karma stabilizer
light sphere
The last thing I did was use the 3 tiles (A, C and D) at the stairs near the "docking schedule" thing.
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Submachine 10: the Exit
The Red Bricks at O-O-O.
Also, I got all 10/10 of the Secrets.
There is nothing given in return.
Also, I got all 10/10 of the Secrets.
There is nothing given in return.
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine 10: the Exit
@P788: At that point you have to find more things to stabilize!
@WIQ: Have you found the secret location? There's one!
@WIQ: Have you found the secret location? There's one!
ENIHCAMBUS: State of the Art Scanning!
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine 10: the Exit
I think that I found them all, I didn't find anything more that glowed. The tiles on the Sub4 location were weird, they stabilized but no karma portal appeared...ENIHCAMBUS wrote:@P788: At that point you have to find more things to stabilize!
@WIQ: Have you found the secret location? There's one!
At this point I'd rather just go to bed, if the online version allows the game to be saved. I've been playing this since 2 pm here with pauses when I got stuck, trying to search for a solution here and on Jayisgames. It's 1 am now.
Help.
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Submachine 10: the Exit
Yes I have, got nothing from it, and 3 spare secrets.ENIHCAMBUS wrote:@P788: At that point you have to find more things to stabilize!
@WIQ: Have you found the secret location? There's one!
Also, two pearls from basement, what other '2' round holes are there?
Plus it only took this long to finish cause I thought the 'karma portable stabilizer' was either the karma generator bulb or the blue cylinder used to get the purple grape.
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine 10: the Exit
The tiles at the roof are just for testing the new device.P788 wrote:I think that I found them all, I didn't find anything more that glowed. The tiles on the Sub4 location were weird, they stabilized but no karma portal appeared...ENIHCAMBUS wrote:@P788: At that point you have to find more things to stabilize!
@WIQ: Have you found the secret location? There's one!
At this point I'd rather just go to bed, if the online version allows the game to be saved. I've been playing this since 2 pm here with pauses when I got stuck, trying to search for a solution here and on Jayisgames. It's 1 am now.
Help.
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine 10: the Exit
Something like the secret on 111 (Sub9 location) where it was at plain sight, maybe.Sruixan wrote:Depends what you mean by "before"... presuming that you mean "playing the game from start to finish, is the secret in a scene that you see before this one", then no.P788 wrote:That's also the only secret I'm missing. Also, being it the first secret you found, could that also mean that the secret comes before the long stick and spring one...?
Awful cryptic hint that I'm giving you more because I think it's funny that because it's useful: though I know where the secret was, I don't know where it was!
Okay.ENIHCAMBUS wrote:The tiles at the roof are just for testing the new device.P788 wrote:I think that I found them all, I didn't find anything more that glowed. The tiles on the Sub4 location were weird, they stabilized but no karma portal appeared...ENIHCAMBUS wrote:@P788: At that point you have to find more things to stabilize!
@WIQ: Have you found the secret location? There's one!
At this point I'd rather just go to bed, if the online version allows the game to be saved. I've been playing this since 2 pm here with pauses when I got stuck, trying to search for a solution here and on Jayisgames. It's 1 am now.
Help.
- mentalEngineer
- subnet technician
- Posts: 290
- Joined: 03 Jan 2015 14:04
- Location: Pixelmachine
Re: Submachine 10: the Exit
We were so close, yet we didn't know how close we were to freedom.
Through every problem, raw persistence will prevail.