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Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 14:21
by Vortex
borys610 wrote:Ok, I think main hero should have some "normal" name.
Maybe not John... but Steve? Or Bob?
Something like that.
Well, I would choose a little more original name... but without falling in things like Abelard or Evarist, you know
anyways, the name isn't really important, we can choose whichever sounds good for him, not?
I think such place have only numbers/letters ids...
what?
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 15:56
by borys610
Like 134ADG or QSX-12d
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 15:59
by Vortex
Like a facility code, you mean?
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 16:10
by borys610
Yep.
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 16:15
by Vortex
Then yeah, I guess.
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 16:46
by WorldisQuiet5256
Well if we are talking about Subbots, but humans still doesn't want a serial number unless they are in the Army. Even then they have call signs.
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 17:00
by borys610
But I'm talking about labolatory name.
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 17:30
by Ancient Crystal
I hope you realized I was talking about the name of the organisation in my backstory. By the way, which one should we use?
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 17:58
by Babylon
Well, I have plenty of time and enthusiasm to do something now, but I don't know what I need to be doing. If someone of higher authority could tell me what to do, I'll get on it.
Or is that exactly our problem? Does anyone know what needs doing?
Re: Pastel Community Game project and discussion
Posted: 24 Mar 2013 18:12
by WorldisQuiet5256
borys610 wrote:But I'm talking about labolatory name.
Oh. Sorry. My mistake.