Page 17 of 45
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 11:43
by Sublevel 114
MateuszSkutnik wrote:hey, sublevel.
Just added that sound, especially for you. ;)
oh THANK YOU! :D
*goes to listen addicting sounds of falling water*
Also wonder about sudden release... What purpose?..
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 11:50
by MateuszSkutnik
I was just changing the ad at the beginning.
I have to change ads in all games.
So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
so it's gone. the rest is just cosmetics.
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 12:19
by Bloodhit
It's me or pipes in room with the valve doesn't look right? Like something was in the middle and then was removed.
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 12:35
by MateuszSkutnik
they never looked right.
I mean, they always looked like this.
I'll probably polish the graphics for the HD version.
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 12:41
by Sublevel 114
MateuszSkutnik wrote:So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
wow wow
that's serious...
I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 12:58
by Vortex
Sublevel 102 wrote:MateuszSkutnik wrote:So I opened the file and remembered the discussion about the euro coin and how it sticks out.
And I agree - that coin does not belong in this universe.
wow wow
that's serious...
I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
but we still don't know what kind of "real world" is implied in the game, right?
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 13:10
by MateuszSkutnik
Sublevel 102 wrote:I thought Submachine takes a lot stuff from normal world, but if coin can't appear there, then...
O_O
it's just completely doesn't fit the overall lore of the game.
the new coin fits perfectly.
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 14:37
by frodo
I don't see a date on the coin how can we use it to open the box? So I can't get the power on how can I get through the game?
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 15:19
by The Abacus
Hover your cursor over the coin. I always liked this mechanic: you hover over an inscription written in some unknown language and get the translation. I think it tends to work really well – makes the game a bit more difficult too.
Re: Submachine 1: the Basement
Posted: 28 Mar 2014 15:23
by ENIHCAMBUS
I liked it!