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Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 05:08
by ENIHCAMBUS
I wonder if the new series Mateusz wants to create will be mysterious like Submachine, to the point we began to theorize about it.
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 05:36
by - ak -
If he can do it with Submachine, Covert Front, and DayMare Town...
He can ;D
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 07:54
by Anonymous1
So back last month during the Sub10 release frenzy I mentioned in the Wiki thread that the maps of the layer locations in Sub10 share similarities in layout with prior games. Well I was doing some cross referencing and came across something interesting... maybe someone has noticed it already
OOO location and IOO location
Notice the similarity?
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 09:25
by Sublevel 114
Do you mean "borders" of loop anomaly set with length of 000 location?
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 12:45
by bender
I think it is purely coincidental..
By the way I have small theory;
It is said that the 8th Layer can move freely through layers. If the 8th Layer is the loop, then the space-time anomalies seen in IOO and IIO must be Layer 8 interlocking with locations at the regular layers. Moreover, Layer 8 might even not be a physical Layer but a temporal one. By which I mean Layer 8 could only co-exist with other layers.
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 13:16
by Vortex
It's possible. I recently did a theory with a similar idea, of layer 8 coupling with the time/radial dimension to create horizontal/vertical loops.
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 14:24
by WorldisQuiet5256
OF course its not coincidental!
Because in Submachine 8, despite there being 7 different layers, they were all physically similar. Even the 'looping anomaly' is similar to the Armor hatch not opening in Sub 8.
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 18:15
by Anonymous1
Not just the length, but also certain things like the ladders. Notice three ladder locations in OOO and then three in IOO. In the same spot. The tunnel to the right in IOO matches up with the stairwell to the right in IOO.
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 22:09
by Jatsko
bender wrote:space-time anomalies seen in IOO and IIO
Where in IIO?
Also, did anyone figure out the statue found in the far right of the meditation temple?
Re: Submachine 10 and beyond Theories and Suggestions
Posted: 25 Jan 2016 22:26
by ENIHCAMBUS
IIO has the Vertical Loop, the one you see through the optical devices.