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Re: Submachine 10 and beyond Theories and Suggestions

Posted: 23 Jan 2016 15:57
by Vortex
like which ones? as for new infos I can only think of sub-bots and buried lighthouse, both of which have appeared in Sub10.

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 23 Jan 2016 16:04
by Sublevel 114
Dear Vortex.
Where was it said they used transdimensional shift to bury lighthouse?
Where is dozens different facts that Mateusz told only to "chosen ones", who is on forum?

It's obvious what I mean. Everything for everyone.
:P

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 23 Jan 2016 17:52
by Vortex
Sorry but it's not as obvious to me... :/

you say dozens but you only gave one example, as I said most of forum posts don't give new info but reinterpretations/confirmations of info already at games. Do you have more examples of completely new info being introduced through forum posts?

I found another example, the meaning of the word "submachine", but that's about it, unless I missed something.

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 23 Jan 2016 18:17
by Sublevel 114
When I make Submachine research, I will tell you everything.
;)

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 23 Jan 2016 18:19
by Vortex
Okay, deal :D

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 24 Jan 2016 02:33
by - ak -
Sublevel 104 wrote:Dear Vortex.
Where was it said they used transdimensional shift to bury lighthouse?
Where is dozens different facts that Mateusz told only to "chosen ones", who is on forum?

It's obvious what I mean. Everything for everyone.
:P
Mateusz confirmed that. Someone reposted his response somewhere in this forum.

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 24 Jan 2016 09:23
by Sublevel 114
@AK: in game.
Where is it in game?

Edit:
ok. I will leave it until I'm back to submachine.

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 24 Jan 2016 16:57
by - ak -
Sublevel 104 wrote:@AK: in game.
Where is it in game?

Edit:
ok. I will leave it until I'm back to submachine.
Not quite in the game, but you can still make that conclusion yourself if you think about the nature of Layers. Mateusz answered the question outside of the games.

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 24 Jan 2016 22:12
by Anonymous1
Whenever I see the term sub-layer I think of smooshing two mirrors together to create an unlimited quantity of reflections.

Like this...

Image

The more you smoosh them, the more reflections you obtain. Wonder if the sub-net worked in a similar way

Re: Submachine 10 and beyond Theories and Suggestions

Posted: 24 Jan 2016 22:23
by Sublevel 114
Be careful.
In 32nd reflection you could see someone standing right behind you
O_O