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Re: mr. Stick adventure
Posted: 17 Feb 2013 11:49
by The Kakama
Take a look at the chest.
Re: mr. Stick adventure
Posted: 17 Feb 2013 11:55
by Sublevel 114
Command: look for a slot where the keycard could fit.
Take a look at the chest.
Steve didn't notice any cardslot during his travel in this STUPID PLACE! And he tired to look at that STUPID CHEST thousand times!
He wants to go to HOME already!!!
So, please, give correct commands to Steve. Don't say him "l
ook every centimeter of rooms, collect items, combine them somehow, find the exit, don't be afraid, go forward, don't stop, cut your arm if it will be need to get keycard from the hole..."
GIVE CORRECT COMMANDS.
<seriously, guys, I gave you clues, but you notice NOTHING. :[
And Borys, did you read second part of your quoted sentence? -_- >
Re: mr. Stick adventure
Posted: 17 Feb 2013 11:58
by Vortex
Okay...
Command: Steve, forgive us. We will look for an exit together, ok?
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: mr. Stick adventure
Posted: 17 Feb 2013 12:17
by borys610
I read it, but you didn't let me even go to this fuckin' hole, or look at it.
Re: mr. Stick adventure
Posted: 17 Feb 2013 15:41
by xetroV
So... this puzzle is really hard.
Please display us inventory, is the rubber tube still in?
Re: mr. Stick adventure
Posted: 18 Feb 2013 04:11
by - ak -
Let try two things here:
1 - On the first floor, try to examine that strange panel on the wall close to the door. The one with little black square on it.
2 - Try to press the passcard between the door and frame where the door latch is and slice it open, unlocking it!
If those didn't works, then I don't know what else to do.
Re: mr. Stick adventure
Posted: 18 Feb 2013 07:52
by Vortex
I like the idea of opening the door with the keycard
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
didn't think of that.
Also, I noticed that the card has three red lines in its edge. I suppose that must have some significance, but I can't see what exactly it means.
Re: mr. Stick adventure
Posted: 18 Feb 2013 17:39
by Sublevel 114
Please display us inventory, is the rubber tube still in?
make sure.
On the first floor, try to examine that strange panel on the wall close to the door. The one with little black square on it.
It is just old familiar cache door. And "little black square" is closed cache lock (because metal rod isn't in eastern wall hole).
Nothing new.
Try to press the passcard between the door and frame where the door latch is and slice it open, unlocking it!
The idea is very interesting! But...
...no, because:
- Slit between door and frame is very small for card;
- Keycard can't bend.
It seems that the only way to open the door is to find a key...
I don't know what else to do.
<C'mon! You made so many puzzles for your story! I think you can solve everything!>
Re: mr. Stick adventure
Posted: 18 Feb 2013 17:54
by xetroV
How can be this door opened by key, if there is no keyhole, eh?
Re: mr. Stick adventure
Posted: 18 Feb 2013 18:34
by Sublevel 114
How can be this door opened by key, if there is no keyhole, eh?
Lol, of course it has keyhole! Steve can show it for you:
Do you see now, eh?
:P